NiroZ wrote:
Here's to hoping that EA get their act together.
Don't you even joke about that ! I had to check and make sure Bioshock is not published by EA. EA is evil. They have a looong tradition of very poor support, patches, balance. Their last RTS game, C&C3, intended as a great multiplayer game... fell short. Major imbalances (mass 1 unit to win), exploits (indestructible units !), disconnect counts as draw... Among already fixed bugs are: observers could use hotkeys to affect your production queue (ridiculous !). And some others I forgot. EA has a very bad reputation and they deserve it.
To say something positive, Bioshock switched to Unreal3 engine. This is good news for Linux people. Unreal3 will ship with a linux version right on the install cd. Unreal engines are known to have OpenGL renderers, and, in general, work well with Linux. Even if they don't release Linux version of BS, it should be fairly easy to emulate.
Bioshock has - for my state - too many similarities with System Shock. Deteriorating space ship =>
underwater station falling apart. Cybernetic upgrades =>
mutations. Disfigured humans as main enemies. Automatic defense systems in both games. It looks a bit too much like SS2 with new paint on it. (DooM ->
Heretic etc). I'm a bit more skeptical about BS than I initially were.
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[Last edited by b0rsuk at 07-14-2007 03:39 PM]