eytanz
Level: Smitemaster
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
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Re: Store save point data in personal demos (or restore to conquer token) (+1)
That's more limiting, because it would only work for rooms you solved. So it would be good for optimizing, but little else.
A full implementation of Syntax's suggestions would allow the following - there's a room I don't know how to solve. It has a checkpoint somewhere that's easy to reach. I play a bit and hit the checkpoint, but then I'm not sure how to proceed. So I can press F4, save a demo, and replay the room in a different way, again hitting the checkpoint. But now, if I decide that my first attempt was in fact correct, I can use the demo to restore from the old checkpoint state without having to replay the beginning of the room.
This is not a "save anywhere" option, but it increases the utility of checkpoints considerably, more than limiting it to victory demos. Whether that's a good or bad thing depends on your POV, of course. I like it - it reduces time wasting and potential tedium of replays while still keeping control over where you save in the hands of the architect.
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[Last edited by eytanz at 05-09-2007 03:45 PM]
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