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Caravel Forum : DROD Boards : Feature Requests : Demos in Uniform Time
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Rabscuttle
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icon Demos in Uniform Time (+1)  
I'd like to see an option for demos to play with the same length pause between each move, rather than relative to how long it took to make the move.

I feel bad complaining when the first thing I ever asked for has been added to the game. But not too bad.

Couple of things:

* It's activated by 7 of the num-pad. This is very slightly inconvenient on a laptop (I have to do fn+7 oh no!) Also, it doesn't look like it's documented at the moment (but I think that's getting updated anyway?)

* Changing the speed (with up/down) doesn't affect uniform time playback.

* Because the sliding is quicker than the move spacing, the demos have a jerky feel due to the small pause between each slide. Would it be possible when watching a demo in uniform time to have the slide speed match the movespeed (as is done in cut scenes)

(curiously I don't have a problem with the jumping moves as on the select-demo screen (or in AE). But the slide-pause-slide-pause bugs me.)



04-19-2007 at 02:10 AM
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Someone Else
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icon Re: Demos in Uniform Time (0)  
Actually, now that you mention it, I have a problem with cutscenes too. When a character is moving a platform during a cutscene, the movement is laggy.
04-20-2007 at 03:10 AM
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mrimer
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icon Re: Demos in Uniform Time (+1)  
Rabscuttle wrote:
* It's activated by 7 of the num-pad. This is very slightly inconvenient on a laptop (I have to do fn+7 oh no!) Also, it doesn't look like it's documented at the moment (but I think that's getting updated anyway?)
I've documented this in 3.1.
* Changing the speed (with up/down) doesn't affect uniform time playback.
I've added this feature.
07-29-2007 at 02:05 AM
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