coppro
Level: Smitemaster
Rank Points: 1308
Registered: 11-24-2005
IP: Logged
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Re: Adders and mothers (+1)
Yes, this was discussed in the beta. There was a big discussion about black doors, because for a while they would drop and leave nothing behind. It looked bad. The problem was that if they didn't, they could drop on room entrance and then close again when the mother (without tar) spawned. A script (written by Stefan) was used to locate all rooms on CaravelNet with mothers that weren't on tar and black doors. There was twenty or thirty, and then Stefan manually checked them to ensure that they weren't affected by such a change. There were two that actually were affected at all - all the others either had tar elsewhere in the room that made it impossible to get it all in 30 moves, or there was a room clear gate as well as the tarstuff gate, meaning the mother had to die anyway, or some other combination. Looking at the two, it was decided that it didn't make a huge difference. So the change was made, Mike made the announcment about the change in rules, and he also made mothers automatically place tar, so that the architect could take advantage of this feature, but only if he did so intentionally - by default there would be tar underneath.
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