Alneyan wrote:
Near as I can tell, putting a CityTiles.png there just overrides the built-in picture, which rears its ugly tail again as soon as I move my CityTiles.png out of the way
Are you sure you put a "
CityTiles.png"
in that directory? As near as I know, that probably wouldn't affect much, except maybe the water edging. Or are you still thinking of "
CityFloor.png"
? I think replacing "
CityFloor.png"
ought to be completely harmless. Same with any of the other "
City*.png"
/"
City*.jpeg"
files. It's only the game tiles file "
CityTiles.png"
that I would suggest not messing with.
By the way, I think you can actually alter the game tiles for the City Style specifically by using modular mods if you like -- so, for example, if you find you don't care for City Style trapdoors or bridges and you know the right .tim entries, you can create a modular mod (a .png file with the sprites and a corresponding .tim file) that either replaces them in GeneralTiles (which would affect all styles that don't have their own) or just in the City style, depending on how you edit the .ini file. I haven't actually done it, but I think it was designed so that you could. Just FYI.
____________________________
I was charged with conspiracy to commit jay-walking, and accessory to changing lanes without signaling after the fact
.
++Adam H. Peterson