Okay, it seems there's a small trick here in this room that I'm missing.
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If the mud blobs at either 1 or 2 grow unchecked for more than two spawn cycles, I'm sunk. Both have to be taken care of.
If I start with my sword facing south, and head right up towards blob number 1, I can get there and keep it from getting blocked. But if I do this, I'm just one(!) turn too late to make the mud baby generated by blob number 2 get into position to stop the growth down there.
If I wait up near the top of the room, before going in the tunnel to blob number 1, in order to make sure that the mud baby blocks blob number 2, I no longer have time to get to blob 1 before it grows too much and completely blocks the passage. Once again, I'm just ONE move late! Grr!
So what's the trick? I figure I'm either missing a trick that will save me one move, or I'm going about this all wrong. I admit that the second one is a major possibility.