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sigh>
I had been hoping for a January release, but since that looks like it may not happen I may as well answer this.
At the moment, I'm not sure how to proceed. The gameplay I've worked on enough that I can almost code it in my sleep. Also I've figured out how to get the game to throw together a dungeon based entirely on text, sprite and sound files, which
should, in theory, make creating an editor easy. Unfortunately, actually making an editor is proving to be almost impossible, because the file manipulation functions I need won't work as advertised.
I was planning to use Torque's built-in zip file support, but after trying for weeks to get help with it I was finally told that it didn't work as advertised and that I'd basically have to fix it myself. Which would require buying the (prohibitively) more expensive license to get access to Torque's source code, among other things. This drove me back to Game Maker, where I'm currently having trouble with an entirely
different set of functions. Specifically, I can't get the bloody thing to delete files or directories as needed.
It's quite infuriating. I can see
how to write an editor, but I can't actually make it work in either Torque or Game Maker because the functions I need just flat-out fail every time I try. I've managed to find alternate ways around similar issues in other areas, but this problem is proving to be intractable.
I'm not sure what to do about this. I'm not willing to throw money at yet another IDE.
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My gaming blog is at
http://dungeon-games.com/blog/