NiroZ wrote:
If DROD made it so that pressing CTRL annihilated all creatures in the direction that the sword was facing, I'd use it. But I would still strongly advocate against it. Why would I want to disadvantage myself?
Does
this page answer your question?
Also, I would ask what standard you're measuring "
advantage"
and "
disadvantage"
by. Your ultimate goal in playing a game is to have
fun. If you find the most fun in playing competitively, then yes, exploration mode is a disadvantage. But if you find that you have more fun in exploration and discovery, then by that measure puzzle mode is a disadvantage.
Make up your mind what style of play you prefer, and
then you'll know which mode is advantageous for
you.
How so? You can play through in exploration mode as many times as you like.But why would I want to? I've seen everything, tried everything out already.
Now you're trying to have it both ways. You yourself said:
Besides, if you don't have a 'reveal all' function, the game is more replayable.
Playing in exploration mode
is playing without the "
reveal all"
function. How is there a difference in replayability between not
having the function and not
using it? How is it not the same gameplay experience?
What you're essentially asking for here is not just the option to play the game the way you want (which I already offered as soon as you first complained), but for me to take away from everyone else the option to play it differently. I don't see why people like Eytanz should have to play it your way any more than you should be forced to play it his.
What's more, you're asking me to throw out the
fundamental design principle of the game - to be a completely fair puzzle game - and change to a puzzle/exploration hybrid design.
If I'm going to do that, you need to offer me an
extremely good reason. And so far your arguments basically seem to come down to you not having any willpower. That's just not a good enough reason to punish other players by taking
their options away.
____________________________
My gaming blog is at
http://dungeon-games.com/blog/
[Last edited by DGM at 05-07-2007 05:20 AM]