Announcement: Be excellent to each other.


Caravel Forum : DROD Boards : Bugs : The Slayer decides to open a door.
New Topic New Poll Post Reply
Poster Message
Rabscuttle
Level: Smitemaster
Avatar
Rank Points: 2460
Registered: 09-10-2004
IP: Logged

File: The Slayer gets an idea.hold (1 KB)
Downloaded 47 times.
License: Public Domain
icon The Slayer decides to open a door. (+1)  

I noticed some weird Slayer behaviour in my hold.


Normally he will only go and open a door if the door has closed on his wisp (see looping slayer examples elsewhere). Otherwise, it doesn't seem to occur to him that he can open the door himself.

But if he waits one turn diagonally next to a door that he could open, then he gets the idea that he should open it.

You can see this in the attached hold.

If you stay still, the Slayer will end up orthogonal to the door and will wait there.

If you move up or down one, the Slayer will stop diagonal to the door, then after a move go and hit the orb

If you keep moving up and down, the Slayer will move up and down too, but it won't occur to him to hit the orb.

The titlescreen demo should also demonstrate this behaviour.



09-21-2006 at 02:19 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
mrimer
Level: Legendary Smitemaster
Avatar
Rank Points: 5064
Registered: 02-04-2003
IP: Logged
icon Re: The Slayer decides to open a door. (0)  
Rabscuttle wrote:

I noticed some weird Slayer behaviour in my hold.


Normally he will only go and open a door if the door has closed on his wisp (see looping slayer examples elsewhere). Otherwise, it doesn't seem to occur to him that he can open the door himself.

But if he waits one turn diagonally next to a door that he could open, then he gets the idea that he should open it.

You can see this in the attached hold.

If you stay still, the Slayer will end up orthogonal to the door and will wait there.

If you move up or down one, the Slayer will stop diagonal to the door, then after a move go and hit the orb

If you keep moving up and down, the Slayer will move up and down too, but it won't occur to him to hit the orb.

The titlescreen demo should also demonstrate this behaviour.
Yeah, the slayer's logic does have some gaps in it. This isn't really a bug, but just a ruleset that I wanted to keep from becoming too complex. I don't think we should try to fix these at this point, out of fear of breaking rooms and demos.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
09-21-2006 at 03:38 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
NiroZ
Level: Smitemaster
Rank Points: 1302
Registered: 02-12-2006
IP: Logged
icon Re: The Slayer decides to open a door. (0)  
Might be useful for a uber-slayer though.
09-22-2006 at 01:14 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Kevin_P86
Level: Smitemaster
Avatar
Rank Points: 535
Registered: 06-28-2005
IP: Logged
icon Re: The Slayer decides to open a door. (0)  
It seems to me like this is due to the fact that the slayer acts more defensively when you are close to him, whether or not there's an obstacle (wall, door, etc) in the way.

____________________________
+++++[>+++++<-]>[>+++>++++>+++++<<<-]>.>+.>-------.<++++.+++++.
09-22-2006 at 01:40 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Rabscuttle
Level: Smitemaster
Avatar
Rank Points: 2460
Registered: 09-10-2004
IP: Logged
icon Re: The Slayer decides to open a door. (0)  
I think that's moving away from the main problem as I see it, which is that there is an inconsistency in the Slayer's behaviour between the two cases when he is
* othogonally next to a door
* diagonally next to a door

It is admittedly a somewhat obscure problem and I agree that it is probably not worth worrying about at this time.

[Last edited by Rabscuttle at 09-22-2006 02:50 AM]
09-22-2006 at 02:46 AM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Bugs : The Slayer decides to open a door.
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.