Would it be possible to put the number of moves remaining until the next spawn right on the main screen so you can tell without having to right-click?
Erik and I have discussed this a lot, and I think we have come up with a reason why this is not desirable here. I think one element of the DROD philosophy is to keep the game screen and gameplay as simple as possible. This makes it fun! IMO, putting stats directly on the game screen actually might water down the smite-mastering fun, turning DROD into more of a numbers game. I\'ve seen some other \"
pure\"
puzzle games that have some stats on the game screen, and I\'ve noticed that you tend not to need the specifics they give you, they can be distracting (i.e. looking at them often removes your immersion from the puzzle) and they take away from the screen space. So I\'ve arrived at the tentative comprimise of being able to look at these numbers when you really want them, but they\'re otherwise out-of-sight, out-of-mind.
But don\'t despair. We\'re thinking of other good ways to approach this issue. More on this later.
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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.