Snacko
Level: Smiter
Rank Points: 448
Registered: 06-08-2006
IP: Logged
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Re: Guess the Screenshot! (0)
The game had some interesting ideas, but they were all wasted due to, among other things, a blatant disrespect for the source material.
First of all, almost all of the cutscenes were badly done reproductions of the warehouse scenes in the movie, but they use only the bare minimum amount of content to progress the story. Tarentino's dialogue was constructed to sound natural, to develop characters in a believable way, in the game the dialogue is simply chosen to present the movie's rather thin plot in as as bare-bones a way as possible.
After each short cutscene, the action switches jarringly to a loading screen that features one quote from the movie (although in the final level the quote is invented, as Mr. Blue has no dialogue aside from the opening sequence in the film). Then you have a choice to play it as a buggy, boring shooter or just take a hostage and slowly tell each enemy to face the wall, a position they will not stray from, ever. The other half of the levels involve nearly unplayable driving sequences, which are the low point of one of the low points of licensed games. Out of necessity, most of the levels depict events only mentioned in the film, and in doing so the movie's structure, pacing and soul are irrevocably destroyed.
Oh yeah, and the entire first two thirds of Mr. Orange's chapter (which I believe to include a great deal of the movie's best scenes) are gone. No wonder no one but the struggling Madsen signed on.
So, yeah, your turn.
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Director of the Department of Orderly Disruptions
[Last edited by Snacko at 09-02-2009 02:47 PM]
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