west.logan
Level: Smitemaster
Rank Points: 608
Registered: 03-09-2011
IP: Logged
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Re: Pitways (+1)
I'm sorry this hold hasn't received more reviews or ratings. It is clearly a team effort with a lot of time and work put into it. Working as a team both helped (testing and ideas) and hurt (rooms one individual wanted to add just "because").
Although there are no real outstanding rooms, the theme is consistent and nice and there are a couple of good trapdoor puzzles. I didn't find anything tedious or difficult, which was a nice break. Some of the later levels are quite enjoyable and I expected the rating to be higher (currently at 4.0 but only ten people have rated).
Checkpoints are usually available in decent quantities. The team introduction was fun too. A couple of quibbles would be that sometimes a trapdoor puzzle room doesn't have an enemy, which makes it a bit disappointing if you're trying to optimize. A second disappointment was that there wasn't a whole lot of character. Each room was much like the others in decor and it got a bit tiring after a while.
I enjoyed myself though and I wish more people would review/rate these holds because I very nearly passed up this rough gem.
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-Logan
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