bandit1200
Level: Master Delver
Rank Points: 290
Registered: 10-29-2003
IP: Logged
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Re: Underground (+1)
I just imported your latest version in the hope you had cured the problem with level 5, and it's not even the same game! The one I was playing is no longer available to me in JtRH.
Hmmm, it seems I am having the same problem as someone else, where this hold and Pitways seem to be somehow mixed up. I wonder if you uploaded a wrongly named hold at some point?
Anyway, my earlier comment about level 5, entrance and 1N, applies to Pitways and not Underground.
Underground, level 1, 2N2E. Force arrows at the entrance to a room, especially an unrequired one, are generally not a good idea, unless they are part of a puzzle. Forcing a restore, instead of being able to back out of a room, doesn't make for a fun game. (It probably doesn't *really* matter, it's just a pet peeve of mine.)
Edit: Actually, it does matter. If you beat the room, you still can't get out. I'm beginning to think your friend Bob needs to do a bit more testing.
[Last edited by bandit1200 at 06-11-2006 11:01 AM]
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