Well I've nearly completed it (I don't think "
The Final Countdown 1S"
is currently doable as one of the more recent patches fixed the behaviour of certain monsters being able to kill Beethro on tunnels, despite not being allowed onto them).
Overall a great hold! The style of the puzzles remains consitent too which is great. Also, "
The Praised Land Lies West"
had a really atmospheric graphical theme. Looking forward to a follow-up
[Synopsis]
Favourite rooms:
Deep into the Earth - 5N (Good tar/mud revision course)
Area 51 - Entrance (This was tough! Not everyone's cup of tea perhaps, but I spent the next few days walking in diagonals. Brilliant execution)
Area 51 - 3W (Cute)
The Final Countdown - 3S 1W (I love these! Credits too? Respect!)
The Final Countdown - 2S 3E (Just great fun)
Least favourite:
Deep into the Earth - 4N (I don't think scripting itself should constitiute the puzzle... but rather be used to help things along)
Praised Land - 7W (Too many variables to keep track of. A nightmare to optimise, but that doesn't matter to everyone)
Novelty rooms:
Start of a Voyage - 2S (Perpetual motion)
Praised Land - 6W (Make your own maze)
Area 51 - 6W (Just doesn't quite fit... but it must! No... Erm...)
The Final Countdown - 2S 2W (Playing checkers on a dumbbell board. Didn't really enjoy it, but nice twist)