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Caravel Forum : DROD Boards : Feature Requests : Stupid request: Green arrows.
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zex20913
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icon Stupid request: Green arrows. (0)  
These are simply a combination of green doors and force arrows. Silly? Yes. Useful? Occasionally.

With relevance to my earlier post on "Scared Animal", I thought that green arrows would be the best way to do a room I was thinking about, and could give ways to direct people other than making set paths. Also, it could force people to complete a room with one entrance when they enter. I'm sure other people can come up with ideas for puzzles with this. I just thought it would be an interesting addition, saving space for puzzles needing it.

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07-20-2003 at 06:37 PM
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StuartK
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icon Re: Stupid request: Green arrows. (0)  
zex20913 wrote:
These are simply a combination of green doors and force arrows. Silly? Yes. Useful? Occasionally.

With relevance to my earlier post on "Scared Animal", I thought that green arrows would be the best way to do a room I was thinking about, and could give ways to direct people other than making set paths. Also, it could force people to complete a room with one entrance when they enter. I'm sure other people can come up with ideas for puzzles with this. I just thought it would be an interesting addition, saving space for puzzles needing it.

Perhaps useful for helping Beethro to traverse a room he's already completed, if they don't appear on his way back again...

If you'll look at the tile art, you'll note that arrows are currently different colours depending on the level. Some are yellow, some are 'transparent', all to match in with the current tileset. Green arrows could be a problem on the 'Voids' tileset, though that problem could be avoided by not using it...
07-20-2003 at 08:37 PM
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Tscott
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icon Re: Stupid request: Green arrows. (0)  
Interesting idea, but most of the time couldn't the same effect be created by placing a green door next to normal force arrows?

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07-25-2003 at 03:07 AM
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zex20913
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icon Re: Stupid request: Green arrows. (0)  
That's why I called it a stupid request. :P

Seriously though, what if you wanted Beethro to be forced to stay in one spot, but still be able to have monsters from every direction? That's why I thought of it.

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07-25-2003 at 04:13 AM
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