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Caravel Forum : DROD Boards : Architecture : A Buggy Hold
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Do you mind having to keep replacing your old versions of my hold, Bavato's Dungeon due to the bugs?
Not at all!
A little bit
Quite a lot
It's really annoying/irritating
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agaricus5
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icon A Buggy Hold (0)  
Tell me what you think of having to update the hold so many times - is it annoying, irritating, or do you not mind?

Also, do you think I should be more patient to release a hold and check it through more thoroughly?

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07-14-2003 at 05:48 PM
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eytanz
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icon Re: A Buggy Hold (0)  
I think it depends on what type the bugs are. One should at least play through his or her own hold to ensure that all the rooms are solvable before releasing it IMO. However, there are still a lot of bugs that can work their way into holds - unintended solutions, rooms which are more difficult than intended, improper checkpoint placement, getting stuck because the rooms were completed in the wrong order, etc. All of these would warrant a new version, and often it's impossible to catch them without other people playing your hold - if you know the right solutions/orders for solving stuff, you may never be able to find weird alternates. In that case, new versions are definitely in place.

I'd also recommend adding warp rooms to all new holds until you know they are bug-free. While currently, if you upgrade a hold, you can return to the beginning of the last level you were at, it's rather annoying for someone who completed all but one of the rooms in a level to do the entire level again - he may want to skip the level entirely. The warp rooms can be removed once the hold is considered reasonably bug-free.

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07-14-2003 at 06:14 PM
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krammer
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icon Re: A Buggy Hold (0)  
I don't really care. If a level is almost complete it's irritating, but as Level 1 is bug free (I think) I'm waiting till I hit level 2 before updating the hold.

I think the current situation is better than the previous one, anyway.

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07-14-2003 at 06:18 PM
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agaricus5
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icon Re: Re: A Buggy Hold (0)  
eytanz wrote:
I think it depends on what type the bugs are. One should at least play through his or her own hold to ensure that all the rooms are solvable before releasing it IMO.
I know, but I'm a little lazy sometimes. I played through the rooms requiring a lot of thought to make sure there were few other unintended solutions around, so that's most of level 2 (I believe 2S is do-able, but I can't remember the solution, as I changed the room slightly, so I may need to release it or level 3 separately) and 3 counted out. Level 3 1N I believe is unpleasant, but possible - you just need to be very careful how you step...

Any other problems you find should be posted to the section on the hold itself, not here.

Thanks for the feedback!

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07-14-2003 at 10:47 PM
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eytanz
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icon Re: A Buggy Hold (0)  
Um, I wasn't talking about your hold specifically, I was answering your general question. (btw, I hadn't reached level 2 of your hold, since I was playing in a version with an unbeatable level 1 and I didn't feel like replaying it right away after I upgraded)

[Edited by eytanz on 07-14-2003 at 10:53 PM]

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07-14-2003 at 10:52 PM
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agaricus5
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icon Re: Re: A Buggy Hold (0)  
Oh, I see....

eytanz wrote:
......on what type the bugs are. One should at least play....

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07-14-2003 at 10:55 PM
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Oneiromancer
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icon Re: A Buggy Hold (0)  
5000th post! Yee-haw!

(In the entire board, that is.)

Wesley, your first level kicks my ass so much I am waiting until everyone else says it's okay before I download it again.

You may take that as a compliment if you wish. ;)

Game on,

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07-15-2003 at 01:56 AM
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agaricus5
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icon Re: A Buggy Hold (0)  
Go get the version with the skipped level 1 then...

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07-15-2003 at 12:54 PM
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