eytanz
Level: Smitemaster
Rank Points: 2708
Registered: 02-05-2003
IP: Logged
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Re: A Buggy Hold (0)
I think it depends on what type the bugs are. One should at least play through his or her own hold to ensure that all the rooms are solvable before releasing it IMO. However, there are still a lot of bugs that can work their way into holds - unintended solutions, rooms which are more difficult than intended, improper checkpoint placement, getting stuck because the rooms were completed in the wrong order, etc. All of these would warrant a new version, and often it's impossible to catch them without other people playing your hold - if you know the right solutions/orders for solving stuff, you may never be able to find weird alternates. In that case, new versions are definitely in place.
I'd also recommend adding warp rooms to all new holds until you know they are bug-free. While currently, if you upgrade a hold, you can return to the beginning of the last level you were at, it's rather annoying for someone who completed all but one of the rooms in a level to do the entire level again - he may want to skip the level entirely. The warp rooms can be removed once the hold is considered reasonably bug-free.
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