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Caravel Forum : Other Boards : Crystal Shard Games : Secret Exit counting as Red Exit. (Isn't that a bit spoiling?)
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Darkmatt
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icon Secret Exit counting as Red Exit. (0)  
I just noticed this, the secret exit counts as passing a red exit.

Which was rather spoiling since I was able to jump the gun and not have to restart an anoymonus level.

Sounds like a cheap way to master said level. Should this be fixed?
05-28-2005 at 07:55 PM
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Radiant
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icon Re: Secret Exit counting as Red Exit. (0)  
Good point. Probably, yeah, although not all of them are in such a convenient spot in the first place.


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05-29-2005 at 10:07 AM
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Darkmatt
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icon Re: Secret Exit counting as Red Exit. (0)  
But to me, they're an eye sore. :P If I payed attention to the level, I'd spot the secret exit.
05-29-2005 at 07:21 PM
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Radiant
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icon Re: Secret Exit counting as Red Exit. (0)  
Probably depends on your monitor :) some people hardly see them ever. Anyway, I've changed this in the code now, so if there's a future upgrade (which seems likely) it'll get fixed.


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05-29-2005 at 10:07 PM
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acrobat
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icon Re: Secret Exit counting as Red Exit. (0)  
I saw the one for the first secret level pretty obvious... I'm guessing that they don't look the same for every secret level as I have mastered almost every level in the second and third rows and don't see them even when examining the replays.
06-01-2005 at 08:26 PM
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Mattcrampy
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icon Re: Secret Exit counting as Red Exit. (+1)  
I used the age-old Boulderdash strategy for seeing what something does - run into it. If you die, it's harmful.

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06-02-2005 at 08:59 AM
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Caravel Forum : Other Boards : Crystal Shard Games : Secret Exit counting as Red Exit. (Isn't that a bit spoiling?)
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