I wanted to make a custom monster that uses the brain's appearance (recolored, of course). But even if it's a character with just the brain's appearance, it
always gets the "
doubles ATK power of monsters"
description...even when it doesn't actually do that. Similarly, if I want an antlion-looking or water skipper-looking monster that I
don't want to be seen as water-dwelling...
In general, it'd be nice to have a command, maybe something under "
behavior"
, that gets rid of those default descriptions. And yes, I checked that "
standard"
behavior does not do this.
EDIT: Okay never mind, apparently character brains
do double monsters' attack, even with _MyMonsterATKMult set to 100. So is that a separate feature request or a bug report, then?
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[Last edited by Xindaris at 09-08-2025 02:46 AM]