Attached demos for all the rooms except 2N1E, which I don't know how to beat. I haven't exported demos before, hope I did it right!
1S3W:
Click here to view the secret text
×I very easily broke this room, to the point where I was able to do the room while not hitting the orbs, see the 2 demos.
1N2W:
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×Am I crazy for thinking that it's a bit weird to give the solution to the puzzle during the puzzle? Funnily enough, I was so busy trying to figure out the point of all the mechanism in the room that I did the trick without even noticing, so it didn't even help me!
2N2W:
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×I realised that you can move diagonally on the trapdoors completely on accident, never wuld have thought to even try. I don't know if this is feedback or just complaining. I liked the rest of the room!
1S3E:
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×Is the point of this room meant to be the wacky turn order thing? Not sure what else it could be. Seems like a lot of mechanism just to force that.
1N3W: I like the mechanism.
1N: It's a funny room, I started with it just because the corridor leading into the room is thin. Anyone else?
1S2E:
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×Do you think you could get a good room out of this idea but with kegs, so the player has to set up the situation? Or too obtuse? I solved the room and didn't even realise why until looking back at the demo now.
[Last edited by Spleen at 05-20-2025 07:49 PM]