The problem for me comes down to two things:
1) While there are plenty of genres that "
just aren't for me"
, and which I don't usually even talk or think about at all, procedurally generated games have developed a very special, "
love/hate"
feeling for me that makes me feel compelled to cry out against permadeath in hopes that someone,
somewhere will produce a game without that..."
feature."
Because I think that procedural generation has
huge potential, and that that potential is too often squandered (in my eyes) by a game that I would otherwise enjoy a
lot having non-optional permadeath. Lenna's Inception is a decent example of my ideal for this kind of game, where there can be a lot of variety
and I get to actually experience everything that got generated by a particular seed, instead of possibly
just one mistake (or worse, something I had no control over in the first place) stealing away that whole experience.
2) If you want your player to think carefully and strategize well, there are
so many better ways to encourage or require that, no matter
how the game plays, other than hitting it with the huge, blunt hammer called "
permadeath"
. I guess it's a problem of granularity: I'm okay with "
start the level over"
or "
start the battle over"
, but "
start
entirely over"
is too extreme of a punishment for me in most games (i.e., anything too long to be reasonably thought of as "
arcade-styled"
).
But I should probably duck out of this conversation; I think I pulled it off-course to begin with, and am sorry for that. I actually agree with not calling procedurally generated games "
roguelikes"
, for completely opposite reasons from people who enjoy "
True Real Actual Roguelikes"
with permadeath: I strongly dislike "
procedural generation"
being closely associated with "
permadeath"
in game devs' and players' minds, and prefer to think of them as two completely separate concepts. But I only really apply that standard to my own speech, not really asking it of others.
____________________________
109th Skywatcher
Here are some links to Things!
Click here to view the secret text
[Last edited by Xindaris at 04-09-2021 04:18 AM]