Hello everyone,
I am still working on the Final Reckoning for those still interested in the Blank Dungeon series, but I decided given how unpolished the early installments were to do a more balanced and fair remake of the JtRH hold, this one in 100 extra short and sweet levels instead of 15 complicated ones. So far, I have completed up to halfway (level 50).
As usual, please let me know if you find any fault in the hold, whether it be something too tedious, something too difficult or something else.
Changelog:
Update 1:
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×Added more checkpoints for easy restoration near stairs.
Fixed dialogue throughout hold to resemble characters more.
Fixed tedious room in L1 1S.
Fixed tedious room in L2 2S1W.
Fixed missing checkpoint in L3 1W.
Fixed trivial solutions across L4.
Fixed backtracking annoyance in L6 1S.
Fixed unreasonable difficulty in L9, L10 and L13.
Update 2:
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×Fixed slight architectural glitches in L10.
Got rid of meaningless speech that did not guide the player (IE: the entire speech)
Fixed impossible rooms on L18 and L37.
Fixed impossible room on L56.
Added levels 51 through 79.
Update 3:
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×Added levels 80 through 82.
Update 4:
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×Added levels 83 through 86.
Update 5:
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×Fixed unnecessary Halph in levels 7 and 8, and unintentional entrances in Levels 9 and 12.
Fixed Halph disappearing in level 52, causing levels 52 and 53 to be impossible to finish.
Got rid of left over dialogue from level 27.
Update 6:
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×Added levels 87 through 91, and added entrance room to level 92.
Update 7:
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×Added levels 92 through 100, and added entrance room to postmastery level.
Update 8:
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×Re-added plot and dialogue; ensured that such things were unique to the story despite inspiration.
Update 9:
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×Added postmastery level and voice acting in Levels 1 - 24.
Update 10:
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×Added voice acting in levels 25 - 97, and intercom sound for level 98 exit.
Update 11:
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×Fixed Level 87 Entrance to be cleared in one visit.
Update 12:
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×Fixed Level 52 2W disappearing Halph bug.
Fixed Level 83 unintentional solution.
Fixed Level 72 Slayer not appearing.
Fixed Level 79 unintentional solution not requiring use of invisibility potion.
Update 13:
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×Fixed Level 60 Halph disappearing early.
Fixed Level 58 easy secret room.
Fixed backtracking and speech issues throughout the hold.
Update 14:
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Fixed easy scores in early levels.
Fixed Level 39 easy secret room.
Fixed Level 34 broken wraithwing and orthosquare rooms.
Replaced black door with wall in level 44 1S1W.
Fixed timer not working in level 56 1N1W.
Fixed Level 65 broken last room.
Fixed Level 67 broken secret room and broken room it is based off of.
Fixed easy room clears in level 82.
Fixed easy room clear in level 83 exit.
Fixed easy room clears in level 84.
Fixed level 87 entrance bypassing level 87 1N.
Fixed easy room clear in level 98.
Update 15:
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×
Fixed level 25 missing blue door.
Fixed tarstuff-related backtracking problems throughout the hold.
Fixed backtracking issue in level 3.
Fixed lock mechanism in level 72.
Update 16:
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Tweaked lock mechanism in Level 72, and tar rooms throughout the level.
Added basic challenges; challenges that require more complicated scripts will come later.
Update 17:
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Added challenge announcement in Level 47 2S1W.
Finished voice acting for hold.
Update 18:
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Fixed backtracking issues in Level 60.
Update 19:
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Fixed presentability and backtracking issues in levels
1 thru 30, as well as added and removed certain challenges.
Update 20:
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Changed each level to have a different theme from the previous one.
Update 21:
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Updated all levels throughout the hold, fixing backtracking issues and unintended solutions, as well as adding challenges if they can be implemented, and if they are not too tedious to actually do.
Update 22:
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Updated level 12 2S1E so that you didn't block Halph early and make the room impossible to finish.
Update 23:
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Added a challenge to level 11, and fixed level 12 having glitches/bugs in the scripting.
Update 24:
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Fixed level 4 and 6 challenges to reset upon room re-entry if you failed them.
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Update 25:
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Fixed all the rest of the hold, such as replacing certain rooms.
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Please feel free to test the ultimate KDD tribute:
210 Levels of Terror: AE Edition today!
[Last edited by azb at 09-05-2024 09:54 PM : 09/05/2024 Update, polishing details throughout all the hold]