Hi, welcome to the forum. As someone who's got some experience making DRODscript do what I want it to, let me warn you to be prepared for madness if your wishes get sufficiently complex. Anyway, I'll try and answer your queries:
First question:
in DROD, character graphics assign a specific shade of gray to "
transparent"
; png "
actual transparency"
doesn't count. If you want some kind of gradient of transparency then I think you'll have to venture into the lands of Image Overlay, and I can't help you there. But if you just want parts of your sprite to be invisible, I've attached an image consisting of the "
invisible gray"
color to this post.
Second question:
What "
global script"
does is basically generate a copy of whatever character you're assigning to be the "
global script"
every time the player walks into a room from then on, including making one when the command is first issued. If what you want is a character with a specific location that changes from one room to another, then global script is not what you want at all. When a character has a default script (as it appears that yours does), just place a character with that appearance assigned in the room itself, right where you want it to be, and don't edit anything at all into the individual instance's script. It'll use the default script then.
EDIT:
Whoops, I got some kind of error when trying to post my reply and it looks like Insoluble beat me to the punch as a result. Ah well.
EDIT 2:
If you do want slightly more complex scripting at some later point,
this information may prove useful to you.
EDIT 3:
When you want to post your code here on the forum, instead of an image it's often more helpful to others if you select your code, press ctrl+B on the keyboard to copy it, and then paste it in here within {code} tags (brackets instead of curly braces, as with all bbcode).
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[Last edited by Xindaris at 11-08-2018 04:12 AM]