Elfstone wrote:
Now can I ask for save squares in each of the 'empty' squares in L9: 3S,1E - they would make a huge difference to working this room.
BTW - "segnalation" ??
Edit: I've scanned the thread and it doesn't seem that anyone has mentioned the backtracking issue in L9. I completed down to 3S,1E and then headed W out of 2S,1E and straight into a green door in 2S; back into 2S,1E and I can't get out. I believe forcing players to restore to a previous room is not considered good practice. (You may have already corrected this in a later version of course, in which case my apologies.)
Of first of all I added the checkpoints, they are very useful.
Segnalation in the good way xD you reported a mistake
About the backtracking... wow you really saw good!!! This problem was due to the fact the you can do this level with 2 routes, and if you don't clear 2S you could have stucked there.
I changed 1E, 1S1E, 2S2E to solve this problem, thank you!!!
By the way, are you playing with the last version or the first one? The last one ( this one) is anyone editable
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There's not some other world out there where everything's gonna be okay.
There's just this one, just this rock.
-33th Skywatcher