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Caravel Forum : DROD Boards : Architecture : Beethro's Volcanic Voyage
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tokyokid
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icon Re: Beethro's Volcanic Voyage (0)  
Alright, after a little vacation I'm back to fix these problems.

3N: I tweaked this a little and now theres a trick to solving the room with the mimic.
1N: Made the briars chase Beethro more.
1N1E: I think it's fine no one else has really had a problem, So I'll leave it.
3N4E: the chase at the end is now pretty tight.
3N3E: Originally you wouldn't have to worry about the snakes lengths. But now I made the snakes shorter so you have to be careful to not chop away at them.
2N: Removed that tile.
3E: I'm also going to keep the same.

Thanks for these suggestions guys! The hold continues to get better and better. New version at top!
07-14-2010 at 08:14 PM
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Zorglub
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icon Re: Beethro's Volcanic Voyage (0)  
3E: good!
3N4E: tighter indeed, made it by one.
Click here to view the secret text

07-16-2010 at 04:42 PM
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tokyokid
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icon Re: Beethro's Volcanic Voyage (0)  
Thanks for commenting.

1N isn't supposed to be really hard so whatever solution you found is fine.
And that Orb in 3N2E isn't supposed to be there, architect's mistake.
07-16-2010 at 09:02 PM
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