I've replayed the two changed rooms. 1E is now a bunch trickier than I remember it.
1E
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×I guess I was using an unintended solution all along. In the previous version of this room, I had just the two wraithwings in the final chamber. Now I can't solve it that way. It works when I put three evil eyes onto the arrows in the final chamber along with the wraithwings.
2N1W
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×I've solved this in both of the intended ways. The choices do give the player a clue about what the intended solution is, but the player still has to work out the details of how to pull it off. Need to think about the tail for the short path, and the head for the long path.
However, the way you've wired up the orbs, hitting "30" does not close the door to "26". So I can also start the room with "30" and hit "26" at the appropriate time to solve the room. Is this also intended? (Hitting "34" does not close the door to "26" either, but I don't think it introduces a new solution.)