Oneiromancer
Level: Legendary Smitemaster
Rank Points: 2936
Registered: 03-29-2003
IP: Logged
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Re: Level 9 Once North Once East (0)
This is probably the second-most annoying room on this level. I liked a lot of the other ones. Zex's advice is accurate, but perhaps just knowing the final necessary configuration is not enough? I would suggest in this and the room after it to just take notes on what all of the orbs do. Make a map of the room on graph paper, and label the orbs with letters and the doors with numbers. Then note which orbs do what using the symbols. It can be time-consuming, but it is more calming than just randomly running around striking orbs, and you should eventually solve the room, assuming you don't write something down wrong. Remember, even if an orb doesn't toggle when you hit it a second time, you can still use the lightning bolts to know which doors it does effect, and try to figure out what it does.
Game on,
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"He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an unhappy man, for he has put a knife in the heart of wonder." -- Tad Williams
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