Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : New King Dugans Dungeon AE Hold
New Topic New Poll Post Reply
Poster Message
usbdriver
Level: Roachling
Rank Points: 13
Registered: 11-23-2008
IP: Logged

File: The Writer of Scrolls.hold (11.2 KB)
Downloaded 77 times.
License: Public Domain
icon New King Dugans Dungeon AE Hold (0)  
This is my first hold for King Dugans Dungeon (not 2.0). Please give me feed back if you try it. :)
11-24-2008 at 09:43 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
Blondbeard
Level: Smitemaster
Avatar
Rank Points: 1510
Registered: 03-31-2005
IP: Logged
icon Re: New King Dugans Dungeon AE Hold (0)  
My favourite things in life are NOT to walk very long passages, to be stuck in mindless repetition and being told that I suck by scrolls.

What I mean is this: If this is the kind of holds you love to play, you have succeded in creating something to be proud of, but do you really like repetition, and walking very long passages?

The scrolls might be a bit fun, but I find them too aggressive. If I was Beethro I would just quit (which is what I did when I reached the fifth level).
11-24-2008 at 11:04 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
mxvladi
Level: Smitemaster
Rank Points: 2508
Registered: 02-11-2008
IP: Logged
icon Re: New King Dugans Dungeon AE Hold (0)  
I don't really want to be rude, but...

I've deleted hold when I've reache 1N 1E room of the first level. Reasons of doing that:

1. Your hold is "Only you" edit. Architects usually put their beta-holds with "Anyone-edit". It doesn't mean that someone steal and develop your cool ideas; it means that it'll be easier to test hold.

2. NO CHECKPOINTS. Without anyone edit, it's actually very rude to the testers. Please, add some checkppoints. I had to restart a millio0n of times(and throw it away pretty quick).

3. Quite boring puzzles, bad room design. 1N was actually quite challenging, but 1N 1E was somewhat very broing - it was no challenge, only horde of roach queens to kill. :? And no room design doesn't make sense. :|

Again, I'm saying that I don't want to be rude. No hard feelings. :)

[Last edited by mxvladi at 11-26-2008 07:48 PM]
11-26-2008 at 07:47 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
bdwing
Level: Master Delver
Rank Points: 288
Registered: 02-16-2003
IP: Logged
icon Re: New King Dugans Dungeon AE Hold (0)  
I enjoyed what I saw of this hold. Except that I don't like being told that I suck. Please remove those messages from the scrolls. Also, you may want to proofread your scrolls. Betthro? BudKing?

In Level 2 Once East please put a checkpoint. I took the top exit to Twice East and was then trapped with no way to continue except by restoring to the previous room.

The stairs in The Rescue Mission loop back to the start of the level. If there was anything after this level, I could not play it.

All in all, not bad for a first hold.

____________________________
In the words of Cyndi Lauper:

"Until it ends, there is no end."
11-28-2008 at 12:56 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : New King Dugans Dungeon AE Hold
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.9
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.