This is another small hold from mxvladi based on swordless player role. The first few rooms require some knowledge of how pressure plates toggle doors when multiple characters step on or off them. After that you'll be manipulating monsters onto pressure plates to help you. Some of these rooms have you trapping yourself, and relying on your previous set-up of monsters or mimics to free yourself - these were my favourite rooms. I would agree with Larry that the 2nd level is weak - the entrance seems awfully easy compared to the previous level and the other two rooms are duplicates of previous rooms - I think the hold would have been better without this additional level. There's a small bit of story as is the case with most of the architect's holds. It's nothing groundbreaking but it just adds a little more to the experience.
Overall there are some interesting puzzles on the first level but the hold is let down a bit by the 2nd level. Certainly worth a try if you've got a spare half hour or so though.
My Rating:
Difficulty: 6
Fun: 6
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