I was browsing the 'Bugs' board and I saw that there are still a couple of unsolved bug reports(at least the icon says so). I don't know which ones are solved in silence or without updating the thread icon, so I'll just post a list here with all reports that are not solved. (I'm not going further than the fifth page, because bug reports made before that date are (most likely) already solved)
Demos not recording: This is a serious bug, worth to be fixed.
Restore screen bug: I'm sure about this not being solved. I had problems with this bug myself when using the newest DROD version.
Mac Demo Versions Don't Realise The Full Version's Installed: Mac bug. Trick wrote a solution for the problem but that doesn't (really) fix it. You just avoid the bug that way.
[might be fixed when 3.1 or 3.2 full install is released -- mrimer]
High score bugs (again): Another high score bug. This looks like a major one to me.
[server-side issue that Schik is working on]
In-game chat - duplicate messages: This bug don't seems to be affecting anyone, but it might still be worth looking at.
EDIT: As Syntax and Schap said below, this bug is in fact affecting them. Syntax confirmed that it is NOT a firewall or proxy problem.
[Fixed for build 55 -- mrimer]
Control-5 and disappearing builders: This seems unsolved to me when looking at the thread. Again, I'm not sure about this... If I remember correctly I recently used Ctrl-5 in a builder room and it all worked fine for me.
[Fixed for build 55 -- mrimer]
Crash when copying a JtRH-created room with voice in TCB:
[Fixed for build 55 -- mrimer]
Replying to yourself in chat.: This isn't anything serious, but it might still be worth looking at.
[not a bug -- mrimer]
Slayer/Stalwart Pathmapping with Snapshots:
Fixed.
Uploading high scores in 3.0: This is solved but Mike bumped the thread and asked if this is still happening in 3.1.
[guess it's solved -- mrimer]
Telepathic eyes.: This is (most likely) solved.
[fixed in 3.1.1+ -- mrimer]
One-Way Wubbas:
Fixed
Right-click on rotation token:
This change is inplemented in the new patch candidate.
can't paste text into entrance description (3.1.0.54, Windows 98 SE): This is a minor bug but it't still worth fixing.
[an OS bug, not a DROD bug -- mrimer]
crash when importing this hold (3.1.0.54, Windows 98 SE):
This bug is now fixed.
Level name length:
[Fixed for build 55 -- mrimer]
I have Jeff's Demos (And I didn't download them.): It is most likely that Jeff included these demos in his Hold. We are still waiting for a reply from Jeff.
EDIT: Jeff stated that it is unintended.
[cannot reproduce -- mrimer]
Chat echoes info: The newest bug outta here. I don't think anyone had time to investigate this yet.
[Fixed for build 55 -- mrimer]
adjacent stairs & destination assignment (...or something D:
Fixed this editor exploit -- mrimer in build 58]
CRAASH!: Looks like an image/bitmap problem, according to the error. I'm not sure though.
[Added a code guard to prevent the crash in build 55 -- mrimer]
Bugs in Mac version 3.1: Seems like an unintentional change in bomb behavior. Schep asked for some more testing material but nobody replied.
[fixed by TFMurphy in 3.1.1 -- mrimer]
hold copy error : Might still be worth looking at.
[the hold's no longer available in order to reproduce this bug -- mrimer]
Re-Importing Holds and Room Status (Version 3.1.0.54): This is a very annoying bug when beta-testing a hold.
[should be fixed for new player profiles in 3.1.1+ -- mrimer]
Rising Sister Gates don't break fuses:
[Fixed for build 55 -- mrimer]
DRoD crashes:
[Fixed for build 55 -- mrimer]
expat callbacks and linkage.: Little bug in the code.
[Fixed for build 55 -- mrimer]
Conquer token on room entrance:
[fixed in build 58 -- mrimer]
Rock giant sound bug: Pretty harmless.
[fixed in build 58 -- mrimer]
Wrong Story file in KDD: This isn't very serious, but it might be confusing for newer players.
[fixed in 3.2+ -- mrimer]
Crash in Magic Show 2: Seems like TFMurphy is already working on this and found the solution.
[applied his fix in build 58 -- mrimer]
Another Giant bug (... I think.):
[fixed in build 58 -- mrimer]
Backspace after death in cutscene doesn't undo death: The way this is handled seems pretty unfair to the player. Maybe it's better to change it as Sillyman and Tuttle suggested.
[not a bug -- mrimer]
Undo decoy/mimic/clone positioning after restore to potion: A room restore bug.
scripting bug: Annoying when copying large player role based scripts.
Brained Seep/Waterskipper Pathmapping Complications: Very complicated report by TFMurphy. Seems like it's unintentional.
I hope the bug fixers can make good use of this list in their work.
[Last edited by mrimer at 02-29-2008 07:03 PM]