grobblewobble wrote:
The dwarf ability to turn population into warriors, with no limitation except population size, seems overpowered if exploited. For example, suppose that one opponent is about to capture a dwarf city. The dwarf player can instantly summon 6 warriors to defend it. Or 12. Or 18. Or 24..
I suppose that when the opponent is close, this ability could be exploited in an offense fashion too, although that is something I didn't try yet.
I tend to make warriors from my captured dwarf cities (I don't play as dwarfs, their being dependent is a real turn-off for me). They're good, quick defenders when the need arises; they make decent (if suicidal) explorers; and they're usually great at wearing down--if not capturing--nearby enemy cities.
But yeah, the dwarf cities' Conscript ability is way overpowered. Maybe it should only be once per turn, like all the other city abilities?
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[Last edited by The Mystic at 01-21-2011 05:18 AM : typo]