Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : 2 Player DROD battles!
New Topic New Poll Post Reply
Poster Message
Jason
Level: Smitemaster
Rank Points: 1076
Registered: 05-05-2006
IP: Logged

File: 2 Player.hold (7 KB)
Downloaded 61 times.
License: Public Domain
icon 2 Player DROD battles! (+2)  
I made a Realtime two player DROD game! Player 1 uses the orthagonal movement keys and the counter-clockwise key. Player 2 uses the diagonal movement keys and the clockwise key. Unfortunatly there aren't enough keys for all directions, so both players can only move orthagonally.

TIP: It is much easier to asign your diagonal keys to WASD and your orthagonal keys to the arrow keys.

Have fun!

____________________________
Play my holds?

[Last edited by Jason at 09-01-2007 06:02 PM]
08-30-2007 at 08:27 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Ed Crash
Level: Goblin
Rank Points: 20
Registered: 05-28-2007
IP: Logged
icon Re: 2 Player DROD battles! (0)  
Umm... How to leave first room?
:swordfight:

Edit: BUG! When die on hot tiles nothing happens.

____________________________
Eda
___

[Last edited by Ed Crash at 09-02-2007 02:06 PM]
08-31-2007 at 06:20 AM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Monkey
Level: Master Delver
Avatar
Rank Points: 190
Registered: 03-21-2006
IP: Logged
icon Re: 2 Player DROD battles! (0)  
You don't.

____________________________
lurking
08-31-2007 at 05:27 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jason
Level: Smitemaster
Rank Points: 1076
Registered: 05-05-2006
IP: Logged
icon Re: 2 Player DROD battles! (+1)  
New version with multiple areas and a menu (under construction). When someone wins, the player who won gets a point!

____________________________
Play my holds?
08-31-2007 at 08:30 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jason
Level: Smitemaster
Rank Points: 1076
Registered: 05-05-2006
IP: Logged
icon Re: 2 Player DROD battles! (0)  
It's still quite buggy, but I fixed a few of the bugs.

____________________________
Play my holds?
09-01-2007 at 06:01 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Neathro
Level: Delver
Avatar
Rank Points: 41
Registered: 04-24-2007
IP: Logged
icon Re: 2 Player DROD battles! (0)  
Havn't I heard the idea before in the "2-player drod" topic I started ages ago?
;)


____________________________
This is not a signature, it is a
collection of randomly selected
words. Teaspoon.
09-01-2007 at 09:03 PM
View Profile Send Private Message to User Send Email to User Show all user's posts Quote Reply
Jason
Level: Smitemaster
Rank Points: 1076
Registered: 05-05-2006
IP: Logged
icon Re: 2 Player DROD battles! (0)  
Neathro wrote:
Havn't I heard the idea before in the "2-player drod" topic I started ages ago?
;)

This is Real-time, though.

____________________________
Play my holds?
09-01-2007 at 09:15 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Chaco
Level: Smitemaster
Rank Points: 3674
Registered: 10-06-2005
IP: Logged
icon Re: 2 Player DROD battles! (0)  
No it's not. It's still turn-based, except that there are two sets of conflicting inputs, and it's mostly luck whichever one gets to the computer first.

____________________________
Quick links to my stuff (in case you forgot where it was):
Click here to view the secret text

09-02-2007 at 01:49 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Dex Stewart
Level: Smiter
Rank Points: 355
Registered: 01-19-2007
IP: Logged
icon Re: 2 Player DROD battles! (0)  
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).
09-02-2007 at 02:34 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
hartleyhair
Level: Smiter
Rank Points: 307
Registered: 08-05-2007
IP: Logged
icon Re: 2 Player DROD battles! (0)  
Dex Stewart wrote:
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).

[off topic] Aha, but if something is infinitely small, it is infinitely close to nothing at all, which means it is nothing and therefore doesn't exist. :? [/off topic]

____________________________
I'm currently working on Jerrik's Dungeon, an oldschool Hold for TCB.
09-02-2007 at 08:17 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Jatopian
Level: Smitemaster
Rank Points: 1842
Registered: 07-31-2005
IP: Logged
icon Re: 2 Player DROD battles! (0)  
Hush, Zenohartleyhair.
Dex Stewart wrote:
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).
Yes, but in a turn-based game you don't typically forfeit or misuse turns by accident.

____________________________
DROD has some really great music.
Make your pressure plates 3.0 style!
DROD architecture idea generator
09-02-2007 at 04:23 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : 2 Player DROD battles!
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.