Radiant!
Level: Goblin
Rank Points: 24
Registered: 04-11-2005
IP: Logged
File: Mountainking.zip (3.2 KB) Downloaded 74 times. License: Other
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Enter the Mountain King (0)
Here's something fun for aspiring level designers...
SubTerra II was intended to have a nemesis enemy, called the Mountain King, that could be scripted to make life difficult for the poor player. Thus he could react to what the player was doing, and move accordingly depending on where the player goes, grab the gems first, tactically close doors, or just chase the poor guy around.
This feature was dropped basically because of time constraints on my side. While the code is still there, I never got around to making a dozen or so Mountain King levels (I did receive one by e-mail, which I've saved for a future expansion set).
Creative level designers may want to take a look at this. Some tutorial on how the King works is attached here; the code is available in SubTerra by pressing control-F5 in the editor. This could make for some really interesting (and challenging) levels....
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