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Caravel Forum : DROD Boards : Architecture : MetDROiD Echoes (“The story is more absorbing than Prime... G serves up another monster of a hold” – The Dugandy Telegraph)
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geomatrx
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icon Re: MetDROiD Echoes (0)  
zex, these issues were fixed in 102b (including the bog issue). If they are still there, can you please tell me which rooms, as i though i caught them all.

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11-11-2006 at 12:25 PM
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zex20913
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Okay. I'll check it through, as well as the rooms you say you've changed. I'm going to assume you've listed all rooms touched upon since 100 was put up.

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11-11-2006 at 03:10 PM
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zex20913
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Actually (sorry for the double post) can you zip it? Or point me to a .rar reader? I currently don't have one, so can't access 102.

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11-11-2006 at 03:11 PM
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coppro
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icon Re: MetDROiD Echoes (+1)  
WinRAR.

It comes on a trial but keeps working regardless afterward.
11-11-2006 at 04:55 PM
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geomatrx
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Sorry guys, I fixed a bug raised in EC2S1E, and its consequently made it impossible.
I've fixed it in version 103b.

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11-11-2006 at 07:52 PM
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File: Spiders No match.demo (1.6 KB)
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icon Re: MetDROiD Echoes (0)  
In ECW 3S, it is possible to kill all the spiders that pop up in the area where Beethro enters for the first time.

Demo attached.


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11-11-2006 at 08:09 PM
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zex20913
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Everything seems good to me. 103 appears to still be completable (I only checked rooms you listed as changed). The only thing is there is still an alternate solution to Poison Pond...but you still have to complete it the intended way, before the solution is available. I'm fine with the current way.

If I have time to play through again, I might, but I've spent too much time on it as it is. Too much in the sense that I had other work I *should* have been doing, and am getting to now.

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11-11-2006 at 08:36 PM
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geomatrx
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icon Re: MetDROiD Echoes (0)  
Errm... bump. See first post.

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11-26-2006 at 04:41 PM
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Jason
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AFAIK, all you have to do is PM two hold moderators, and they will test and if they think it is good, they will upload it to Holds.

Here is the list of hold mods: AlefBet, Briareos, Doom, ErikH2000, eytanz, jbluestein, michthro, mrimer, Oneiromancer, Rabscuttle, Schik, Stefan, Syntax, Tim, trick, VodkaAndCoke, wallu, zex20913

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11-26-2006 at 05:02 PM
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zex20913
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I'm pretty sure it's not a PM thing. If you want to do it from architecture, PM Schik and he should be able to guide you through what you need to do. If you just want it uploaded, create a Beta board for it (Go to your Profile, then My Beta Holds, and upload the file there, with a description.) You should get a Beta board with an option to submit your hold for the HAs.

Hope that helps.

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11-26-2006 at 05:22 PM
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Kevin_P86
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Yes. I'm pretty sure uploading from architecture is not possible yet, but still in progress.

Until that is done, all you can do to get it uploaded is to create a beta board (it is not necessary to invite any testers if it has already been tested, as this one has). Then, in your profile under "My Beta Boards" tab there is a button to submit it. At this point, the hold administrators listed will have access to it, and as soon as two of them approve it, it will be available to download through CaravelNet.

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11-26-2006 at 05:40 PM
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zex20913
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I forgot that Beta boards are only available to CaravelNet members. The architecture board uploading being down is thus a rather large problem. I don't know the workings, Schik's the one to ask.

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11-26-2006 at 06:02 PM
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geomatrx
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I think Schik said he'd let me know when its ready to upload over the web.

g

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11-26-2006 at 06:14 PM
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Sergenth
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I've just got the Dessert Key and I am having a blast! This needs to hurry up and get on the holds forum! Good job, Geo and everyone else who contributed their adventuring prowess.
:thumbsup :thumbsup
11-26-2006 at 11:44 PM
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Ezlo
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Sergenth wrote:
I've just got the Dessert Key

Yum! Where's that?

[Last edited by Ezlo at 11-26-2006 11:48 PM]
11-26-2006 at 11:47 PM
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Chaco
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Yeah, I mastered the hold and never found that... It must be the key to the freezer or something ;)

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11-27-2006 at 12:05 AM
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zex20913
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I guess it unlocks (very minor spoiler)

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11-27-2006 at 02:02 AM
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Sergenth
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It unlocked the way to
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One problem I seem to be having though:

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I'm no longer having a blast now... merely having an explosively great time.

11-27-2006 at 05:20 AM
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geomatrx
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Thanks Sergenth,
This is a bug in the latest version. I had done some script re-working for the final and this must have slipped through.

The new version 1.1 of the hold fixes this so the green statue drops.

When you upgrade, you will need to restore to your latest room save, so save at the nearest checkpoint or new room/unsolved room.

Thanks,
g

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11-27-2006 at 11:08 PM
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BeefontheBone
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Good job again, g! I've only played the first few rooms, but I did notice something I thought I'd point out - the roach and queen whose "twins" you find in the first and second roach chamber in the temple grounds say "thanks again" despite that being the first time they each thank you, which sounds a bit odd.

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11-28-2006 at 08:43 PM
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shade1985
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Wow. . . Another MetDROiD... been playing for a while, looks great :thumbsup ! Can't wait for the final release. I have one minor problem: I am relatively new to DROD and am still relatively stupid when it comes to scripted puzzles. :? I am currently stuck in the Desert main plaza (1S2E) or rather,
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Otherwise, I love the hold and can't wait to see Corruption!
12-04-2006 at 03:41 AM
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geomatrx
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Glad you're enjoying it shade1985.

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12-04-2006 at 10:16 PM
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Jeff_Ray...
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What are the red items for? I can't seem to open anything even with them... >_<

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12-05-2006 at 01:27 AM
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Chaco
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Red items? You mean the Trapdoor Guardians, or the Orange Statues?

Or do you mean the red statue tiles? Each of those represent different concepts.

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12-05-2006 at 01:37 AM
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shade1985
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Woah. Now I REALLY feel dumb. I shoulda thought of that!

Thanks anyway, geo! I am expecting the rest of the hold to be just as clever.

hit the stupid bomb... grumble...
12-05-2006 at 08:43 PM
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Kwakstur
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Hey, can you use custom tiles in the dark worlds instead of the Iceworks tileset (or, at least I think you're using Iceworks).

I don't have Caravelnet, and it bugs me how Beethro keeps on mentioning a blue floor. As you probably know, non-Caravelnet users are forced to use Foundation, so that "blue" floor is actually green and yellow palace tiles.

Maybe you can make your own tile for there. I see you used one in U-Man's Temple, so why don't you use one for the Dark Worlds? Because, quite frankly, I don't like the way that, on my computer, the Dark World looks like a castle filled with pink rocks. :?

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12-09-2006 at 03:11 AM
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zex20913
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File: Echoes Errors.doc (27 KB)
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icon Re: MetDROiD Echoes (+2)  
Attached is a list of the speeling errars I've found in this hold, not including all level entrances.

Kwakstur--Geo doesn't have CaravelNet either. Are you sure you haven't been messing around with your graphics files? It looks like you might have been, sensing from your General thread.

If not, I don't know what to tell you.

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12-09-2006 at 03:17 AM
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Ezlo
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The only thing that forces you to only view holds in Foundation is if you have the demo version of JTRH. If you bought the full version then you are in trouble.
12-09-2006 at 03:23 AM
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geomatrx
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icon Re: MetDROiD Echoes (+1)  
I've replaced the word "blue" with "mosaic" when refering to the spider tiles. This should resolve the confusion for Demo users (apart from the Level titles Evil Chill and Winter Factory)

In all, I made 4 replacements.
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Thanks Zex for the grammer erors. Will fix 'em ASAP.

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[Last edited by geomatrx at 12-09-2006 03:39 AM]
12-09-2006 at 03:32 AM
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LordKinbote
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Okay, Temple Gardens 1N1W. I give.

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Any tips?
12-09-2006 at 03:44 AM
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