StuartK wrote:
IMO invisibility potions could still be tweaked to be more interesting. The trouble is now people are building their own holds, so behaviour changes are going to break holds...
Well, when you build holds during a beta, you have to expect that some things may change. When the full version is released, only then will the holds be finalized. We have already seen changes to brains and invisibility potions.
I know this isn't the forum, but I'd be curious to see some levels, which can't be completed without invisibility potions, and actively use them as part of a puzzle solution, that still present an interesting challenge to a veteran DROD player...
Well, I like to think that I have a puzzle like that in my new hold...as I implied above, it involves brains. Of course, I set the room up so that you are required to use the invisibility potion, but only because it is probably impossible without it. And this is the room that I wanted to include roach queens to, but instead I settled for evil eyes.
Game on,
____________________________
"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams