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Caravel Forum : DROD Boards : Bugs : Bug: Monster Replacement Not Possible (Build 26)
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agaricus5
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icon Bug: Monster Replacement Not Possible (Build 26) (0)  
It's a fairly minor bug, but...

When you try to put a wraithwing on top of another wraithwing, or try to place one type of monster over another, the square goes red, preventing this, and so to replace a monster, you need to delete it first, then replace it.

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07-09-2003 at 07:04 PM
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Snicker
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icon Re: Bug: Monster Replacement Not Possible (Build 26) (0)  
I thought this was by design. The same reason that tiles don't overwrite. Let's say you're building a maze like 1S in Clancy's basement - you design the "true path" first (I used breakable tiles to mark it) then overlay everything that isn't a breakable tile with regular tile. Voila! Instant hackable maze.

Perhaps we could instead request a feature: "Overwrite". Pressing the "Insert" key toggles the tile layer to switch between overwrite and non-overwrite modes.
07-09-2003 at 08:52 PM
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mrimer
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icon Re: Bug: Monster Replacement Not Possible (Build 26) (0)  
This will be fixed in build 28 so that you can put monsters or items of the same type on top of themselves (with some logicial exceptions for special items like scrolls, orbs, etc). This way, you can rotate monsters and then replace them with the new orientation without having to delete them first.

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07-09-2003 at 09:16 PM
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Caravel Forum : DROD Boards : Bugs : Bug: Monster Replacement Not Possible (Build 26)
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