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Caravel Forum : DROD Boards : Bugs : Bug: Changing rooms in the editor
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trick
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icon Bug: Changing rooms in the editor (0)  
When i was playing at my sister's computer, i tested the beta a bit (build 25, but i couldn't see this was fixed in build 26), and found some bugs in the level editor. Here's what i did:

1. Create a new hold, put some things in the first room.
2. Accidentally click in the minimap, so it asks if you want to add a new room.
3. Click no.
4. The minimap stays with the "new" not-created room selected.
5. Click in the first room again.
6. Watch all the things you placed before disappear.

I couldn't test this much, as i had to go shortly after finding this, but it seems to happen every time.

By the way, this was on a AMD K5 166mhz (= 117 mhz) with 128mb ram, and things took ages to load. Pressing F5 in the editor had me waiting for 3 minutes before i could playtest. The game plays fine, tho, although the key repeat is a bit slow. Anyone tried this on slower computers ?

07-05-2003 at 02:16 PM
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mrimer
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icon Re: Bug: Changing rooms in the editor (0)  
Thanks, I entered a bug report.

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
07-05-2003 at 07:29 PM
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mrimer
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icon Re: Bug: Changing rooms in the editor (0)  
This will be fixed in build 28. I fixed this in two places:

1. Don't allow re-loading the active room (it was saving the room, but also re-loading the old version of the room first...if that makes any sense).

2. Move the map selection back to the active room if player chooses not to add a new room.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
07-09-2003 at 02:32 AM
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