Sitnaltax
Level: Roachling
Rank Points: 10
Registered: 02-17-2003
IP: Logged
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Bug: Strange behavior at corner openings. (0)
1) Create 4 rooms in a 2x2 square.
2) In each room, make sure the room corner towards the middle of the square is clear.
Notice that the diagonal rooms are now "connected." Also, none of the rooms have a blue error highlight.
3) When moving in a cardinal direction, you move from one room to another as expected. When moving diagonally, you change rooms vertically. This is unexpected, although it is consistent with the way vertical movement is preferred with mimics, force arrows, etc.
4) Now fill in the exit on the upper left room. The upper right and lower left rooms get a blue error highlight, but the lower right room does not.
5) If you try to go diagonally now from the lower left room to the upper right room, you still move vertically--into the upper left room, where there is no proper entrance.
I think the ideal solution might be to allow diagonal room movement, but it's probably a lot of work for little return. Failing that, perhaps it would be better to send Beethro to the lower right room in this case?
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