Okay, for this room, remember that if you click on orbs in JtRH, they will show you what they do to the doors. (Green for open, red for close, orange for toggle.) The second clue is...
Click here to view the secret text
×Don't forget that you can bump into Halph to make him follow you.
Click here to view the secret text
×Also, don't worry about Halph following you out of the room...he'll find his way.
More available if you need it...
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"
He who is certain he knows the ending of things when he is only beginning them is either extremely wise or extremely foolish; no matter which is true, he is certainly an
unhappy man, for he has put a knife in the heart of wonder."
-- Tad Williams