"
name of variant"
? I'm not sure there's a specific name, per se...
I've seen the following variables commonly altered in Hearts, depending on where people are from and who they've played with before:
running - always -26 to self; always +26 to everyone else; +26 to everyone else unless you'd lose, in which case -26 to yourself; runner's choice (which is pretty much the same as option 3, though we once threw about the conjecture that -100 should be instant win, in which case you might select -26 more often)
lead - eldest hand; 2 of clubs
queen of spades - breaks hearts; doesn't break hearts
blood on first trick - allowed; disallowed
jack of diamonds - nothing special; worth -10 points
scoring exactly 100 - game over; game on (must break 100); set score back to 50
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on the other hand, these rules I've not seen vary:
passing - 3 to the left, 3 to the right, 3 across, hold (unofficially: 3 player = 4 to the left, 4 to the right, hold; 5 player = 2 to the left, 2 to the right, 2 2-spots-left, 2 2-spots-right, hold)
end of game - 100 points
hearts - 1 point each
queen of spades - 13 points
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there's another variant of hearts called "
no hearts"
(which is really what hearts is
) used as a subgame of Barbu.
[Edited by silver at
Local Time:04-26-2005 at 02:13 AM]
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