mrimer wrote:
Please don't put pits under Beethro. 
Erik, should we put in a lot of code to prevent this from happening?
Does it really take a lot of code? It does seem like a fairly important rule to enforce, because the room isn't playable in the state of Beethro above a pit. Yeah, I think we need to prevent any editing action which creates an invalid state.
Hmm. Am I missing something?
-Erik
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