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gamer_extreme_101
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icon StarCraft - Brood War (+1)  
I love this game. I can't deny it anymore. While it may be 6-7 years old, it's still such a good game both graphics-wise and gameplay wise. While it took some time to figure out how each of the colonies worked, I love the fact that they are each different and have their own specialties. I'm currently favouring Zerg simply because I spent about 6 quick games trying to figure it out (For the longest time I wasn't able to expand the creep at all...thank goodness I have people on my IM list who are good at the game), and that you can make more than 1 unit at a time.

I can't wait to start playing online too.... :w00t

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02-06-2005 at 08:20 PM
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Doom
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hey, I have it too :)

I've not played it a lot though. At last I know all the basics and such. I think I completed the first campaign and most of the second and third. (btw, don't even try the expansion campaigns before beating the regular ones or getting alot better in the game.)

The cool thing about Starcraft is that all races are really unique. (Zerg being my favourite too)
02-06-2005 at 08:28 PM
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silver
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Until my corsairs blind your spore towers while my carriers rain death upon your ground forces and my scouts demolish your air forces. And best of all, if I time it right, I can get back to my shield batteries and come back as if I had never been touched. Then you don't like the zerg so much.



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02-06-2005 at 08:55 PM
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ErikH2000
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The cool thing about the Zerg for me is they have the longest-range attackers (guardians). I'm always biased by this in RTS games because I hate getting attacked by units with better range--it really messes with my head for some reason. The whole game design is rock-paper-scissors though--for any unit, no matter how cool it is, there will be some weakness that another unit exploits.

I was and still am very impressed with Starcraft. It marks the apex of 2D RTS for me, and since 3D RTS tend to have some faults related to this style of depiction, Starcraft stays best-of-its-breed after many years have passed since its release.

-Erik

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02-06-2005 at 09:06 PM
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gamer_extreme_101
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silver wrote:
Until my corsairs blind your spore towers while my carriers rain death upon your ground forces and my scouts demolish your air forces. And best of all, if I time it right, I can get back to my shield batteries and come back as if I had never been touched. Then you don't like the zerg so much.
Isn't the deal that one each race is strong against one and weak against the other? I remember a friend telling me that awhile ago.

And hey, we should get together and have an online frag-fest sometime. Just hook up on a server together and have some fun.

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02-06-2005 at 09:16 PM
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silver
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actually, Brood War gave me corsairs and invisible ground units, but it also increased the S-to-A range of goliaths (I think it matches guardians) and added valkyries and gave the zerg nasty anti-air as well. I almost suspect that much of the design was "whoops, protoss kick too much. better throw in some better anti-air for the bad, er, I mean, other guys" (brood war would favor me much more if it had a better UI, though - currently it's nearly impossible to spread a whole lot of corsair loving and then swoop in with scouts because placing more than 6 or so patches of haze takes so long that your first set is starting to fade. if only spells were cast by "the single nearest unit in your group who can cast" instead of being an order for "every unit in your group to try to cast it")

oh, and if you have terrans sending medics to the zerg forces, they really really become godlike. so brood war isn't all about the P.

but, yes, still very rock-paper-scissors. on the other hand, once the other guy has figured out how much I love air and starts defending for it, that's when I bring in the archons or switch to some other thing... all three races can do that pretty well, too - switch strategies like mad. the zerg can even do it mid-game easier they have the same unit production throughput for any creature they have the buildings for - but I always run out of resources faster when I use them.


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02-06-2005 at 10:01 PM
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rowrow
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If you hold down shift and click on certain tasks, then it will do it in the order you clicked.
Do you play online well? There are really cool maps that people made.

[Edited by rowrow at Local Time:02-06-2005 at 10:05 PM]

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02-06-2005 at 10:04 PM
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gamer_extreme_101
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rowrow wrote:
Zerg sucks bad. :)
Did I hear a challenge calling me? I'll be looking for you online, rowrow... :)

[Edited by gamer_extreme_101 at Local Time:02-06-2005 at 10:10 PM]

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02-06-2005 at 10:08 PM
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silver
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aye with the shift thing. that's not the problem. it's the how-that-works-with-groups thing.


let's say you have a couple troubling tanks, but next to them a few goliaths and AA towers. I want the tanks gone, but your anti-air is rocking hard. solution? well, I have four corsairs hotkeyed to group 5. so I hit "5 <shift-click north of your tanks, shift-click south your tanks, shift-click west of your tanks, shift-click east of your tanks".

in an ideal world, the group of corsairs would fly up and one would haze each of the 4 spots I clicked. in the actual world, all four haze the spot north of your tanks and run out of spell energy at once, and you still have 75% of your AA. so I either have to spend extra hotkeys so I can shift between small groups of one-to-two corsairs each (and thus give up a lot of flexibility) or I have to "hit 5, hit first corsair image, click north of tanks, hit 5, hit second corsair image, click south of tanks," etc. and nevermind the extra orders for retreating my basically very weak units back to safety after hazing you (and all corsairs are good for is hazing. their air to air combat is a joke and they have no air to ground at all)

the actual reality is that I tend to use groups of corsairs which aren't hotkeyed at all, and start at different distances from your base, so I have time to (starting furthest from your base) hit all the haze-and-retreat orders but if I lined them up right, they arrive and drop haze approximately simultaneously with the arrival of my scout/carrier group.


---

I played online some back when I had it installed... some 5 years ago. but I had no chance against the kids-with-no-lives-except-games. maybe now that they're all playing something else it might be more fun.


[Edited by silver at Local Time:02-06-2005 at 10:16 PM]

[Edited by silver at Local Time:02-06-2005 at 10:19 PM]

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02-06-2005 at 10:13 PM
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I love StarCraft and the expansion too. Top-notch gaming. I made a dueling map for StarCraft once. I love level design in general. I like Blizzard's stuff, so I'm playing through WarCraft III and the expansion pack. All the variations on mission objectives are nice innovations.

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02-07-2005 at 03:47 AM
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Nillo
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Blizzard games are always good. Although I don't play Starcraft very much, because it focuses much more on reflexes than on strategy, I think the campaign is excellent. It has a great level editor, too, even if it is somewhat limited compared to the Warcraft one.

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02-07-2005 at 08:38 AM
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Doom
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I've played through Warcraft 3 and the expansion set. I'm propably better in it than Starcraft. The level editors are quite easy to use in both Star- and Warcraft. I've made some pretty good looking levels in Starcraft but I'm not sure if I have them anymore.
02-07-2005 at 11:46 AM
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What I really hate about Starcraft and Warcraft3 is terribly small "screen size". Units are BIG, and very fast, and for some reason UI takes like 1/4 of the screen... You have to scroll very fast just to keep an eye on your units.

Very small field of view (fog of war) is a big downside for me, too. No real scouting in this game. If you notice an attack, and you've been watching this screen+minimap all the time - they're already in melee range.
The best game in this aspect would be Emperor:BFD. You have mostly invisible (when stationary) scouts there with large field of view, but they can be detected and killed. And fog of war regrows slowly.

I like the RTS concept of C&C much more, but Westwood (now part of EA) has always been known for very poor support, patches, and care for balance.

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02-07-2005 at 12:16 PM
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gamer_extreme_101
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Holy carp! This forum's infested with Craft-ers! This supports my idea even more about having a gathering of DROD StarCrafters.

I just played online yesterday, and shamefully got my but kicked. I was Zerg, and some...inconsiderate person surrounded my base with Photoss Cannons within the first 5 minutes of the match. Needless to say I was ripped, but hey. :)

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02-07-2005 at 02:04 PM
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Doom wrote:
I've played through Warcraft 3 and the expansion set. I'm propably better in it than Starcraft. The level editors are quite easy to use in both Star- and Warcraft. I've made some pretty good looking levels in Starcraft but I'm not sure if I have them anymore.
Did you beat the Frozen Throne on hard? I find it incredibly difficult. I've only managed to get to the last mission on the Night Elf campaign once, and a friend of mine keeps erasing my save files.

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02-07-2005 at 02:17 PM
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Doom
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Nillo wrote:
Doom wrote:
I've played through Warcraft 3 and the expansion set. I'm propably better in it than Starcraft. The level editors are quite easy to use in both Star- and Warcraft. I've made some pretty good looking levels in Starcraft but I'm not sure if I have them anymore.
Did you beat the Frozen Throne on hard? I find it incredibly difficult. I've only managed to get to the last mission on the Night Elf campaign once, and a friend of mine keeps erasing my save files.
I usually play most games on normal difficulty
If I replay WC3 someday I might try hard, though.

[Edited by Doom at Local Time:02-10-2005 at 05:30 AM]
02-07-2005 at 02:32 PM
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ErikH2000 wrote:
I was and still am very impressed with Starcraft. It marks the apex of 2D RTS for me, and since 3D RTS tend to have some faults related to this style of depiction, Starcraft stays best-of-its-breed after many years have passed since its release.
-Erik

I've yet to see 3D RTS of this style that has 3D gameplay, not just graphics, though.
02-07-2005 at 05:55 PM
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ErikH2000
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Krishh wrote:
I've yet to see 3D RTS of this style that has 3D gameplay, not just graphics, though.
Well, I'm not sure exactly what you are after here, but I'm sure there are some good 3D-based ideas that haven't been applied to RTS yet. And there's also a lot 3D ideas that already have. Maybe you could elaborate on what you'd like to see in a game?

A problem with 3D is that the rendering is not as precisely controlled as 2D, so that often you can't see as much information on the screen as you could with 2D. There is a need to make the graphics larger to make up for the lack of clarity. In a 3D game for example, it might be impossible to make sure a tree never obscures more than half of a house it is next to in the different views. A solution is to make the view bigger so that the obscured house is more easily recognizable. This in turn, means less information of the screen. And that's sad, because RTSs are all about getting the player a lot of information. Warcraft 3, for all its beauty and good game design, doesn't play as well as Warcraft 2.

-Erik

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02-07-2005 at 07:12 PM
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I suck at real-time strategy games. I got the Battle Chests for both Starcrat and Warcraft (I and II) at one point, and even with the strategy guides I couldn't get very far. I think only 5-6 missions in on each side in Warcraft II. In Starcraft, I did get to the 7th Protoss mission, but couldn't beat it for the life of me. So I never did play a Brood War mission, since I didn't want to compromise the story.

I did just get Warcraft III and the expansion for xmas (kind of as a joke)...I'm only on the 4th human mission. I'm actually more interested in Warcraft III for the backstory for World of Warcraft (still an amazing, excellent game) than for the actual gameplay.

I have much preferred the turn-based strategy games, like Warlords (I, II, III are the ones I know), Master of Magic, Heroes of Might and Magic (III only for me), and Age of Wonders. Like DROD, I enjoy taking my time in games where I have to think.

Game on,

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02-07-2005 at 07:31 PM
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Starcraft: Brood War is one of my favourite games. Every race has something going for it that makes it look unbeatable, but when they fight there's always something that turns everything over. A line of siege tanks is amazing, but Spawn Broodling can do a lot to it. When you have allies in the game, your units can work together as well. For example, Medics+Guardians or Carriers and Mutalisks/Devourers. So far, I've completed all the campaigns up to Zerg 6 in Brood War (Assault on Korhal).

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02-07-2005 at 07:40 PM
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They get really tough. I mean really. Almost impossible. Just like Drod. :)

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02-08-2005 at 12:56 AM
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I just played a very sneaky online match. It was supposed to be 4 on 2 computer, but one of my allies propositioned me to gang up on the other two after the computer players had been beat. I felt guilty, but it was my first win. I'm not complaining. :)

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02-08-2005 at 01:11 AM
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rowrow
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You can do that if you want. You just gotta learn how to play online. Learning the tricks.

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02-08-2005 at 02:01 AM
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Every year or two, I get the urge to play through Starcraft & the expansion pack. For me, it's still the best RTS game out there. The AOE games were fun, but I never get them back out to play through again.

I played multiplayer a few times, but the only times I ever had fun with it were when I played with people I knew. Everybody else seemed to be youngsters who played it about 23.5 hours a day and could smoke me in just a few minutes.

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02-08-2005 at 04:58 AM
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I love StarCraft.

Some years ago me and a friend used to play against each other. He would get obscene amounts of units and do a full frontal attack in magically little time, while I was still setting up my defenses and were producing the first few attack units. He'd wipe my base clean, of course.

Then he'd scratch his head and wonder why the game wasn't over yet.

I had more bases. He'd find those eventually and take them out with some more effort (since I had pretty nice defenses and many attack units by then), only to discover I had even more secret bases spread around the map. Eventually the time came, while he was attacking one of my bases, that I'd attack him from several directions, from all my other bases, with everything I had, and -- get wiped out. He'd proceed to take out the rest of my bases.

Then he'd scratch his head and wonder why the game wasn't over yet...

Sometimes we'd keep playing like that for hours... I usually surrendered in the end. Fun times :)

- Gerry
02-08-2005 at 08:37 AM
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i am new to this and could use some help - i unlocked the secret protoss level but cannot figure out how to access it. some help? also i cannot access the final zerg level #10
03-12-2005 at 03:47 PM
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I think Google just loves DROD.

Ah, just as I suspected. If you search "Starcraft Brood War forum", this site comes in at #4.

[Edited by Zmann at Local Time:03-13-2005 at 04:47 AM]
03-13-2005 at 04:47 AM
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This post is not on brood wars but on the original:
I found out that there are really 2 more terran missions but they decided to take em out in order to make all the races have 10 missions each. I know there is a way to get these missions, the question is, HOW?
(did anyone here ever do it?)
If possible, I would like instructions please!

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08-23-2006 at 03:34 AM
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rowrow wrote:
This post is not on brood wars but on the original:
I found out that there are really 2 more terran missions but they decided to take em out in order to make all the races have 10 missions each. I know there is a way to get these missions, the question is, HOW?
(did anyone here ever do it?)
If possible, I would like instructions please!

looking up cheats and walkthroughs would be the logical solution.

From memory, i think that there is one level that will become avaliable if one complete a mission in under a certain time limit, but thats all i know about it.
08-23-2006 at 07:54 AM
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No that's the second last mission on brood wars.
I'm talking about 2 missions on the original.
I checked on wikipedia and it mentioned them(the disabled missions), it just doesnt say how to play them. Barely any sites mention them at all, and i couldnt find any that actually said how to do it. Here is the page that talks about em and tells you how it goes : http://en.wikipedia.org/wiki/StarCraft_Hidden_Missions.
Anone know how to play them?

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08-23-2006 at 09:07 AM
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