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MeckMeck GRE
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icon You know you play fairly too much DROD if you (+5)  
You play too much DROD

when you chop flys in your house with a sword
if you search Dungeon Architects in the yellow pages
If you think Trapdoors just triiger if you step OFF them
if you are wondering why snakes even move if you do it not.

Think of more

[Edited by MeckMeck GRE at Local Time:01-12-2005 at 05:38 PM]
01-12-2005 at 05:37 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (0)  
dress like Beethro for Halloween (sorry Clayton... it just had to be said; it really is meant to be a compliment).
01-12-2005 at 05:56 PM
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stigant
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icon Re: You know you play fairly too much DROD if you (+1)  
If you sympathize with thiselephant

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01-12-2005 at 05:57 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (+1)  
If you think that your mother-in-law would make a good dungeon monster.
01-12-2005 at 05:58 PM
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asmussen
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icon Re: You know you play fairly too much DROD if you (+4)  
If you can no longer walk forward and turn at the same time.


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01-12-2005 at 06:04 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (0)  
asmussen wrote:
If you can no longer walk forward and turn at the same time.
Liked that one... had to give you a point for it.

EDIT: Added this ~ If you suddenly just stopped in one place thinking that nothing bad would happen if you didn't move.

[Edited by bradwall at Local Time:01-12-2005 at 06:33 PM]
01-12-2005 at 06:31 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (0)  
If you refuse to go to the 13th floor in any building (that darn level 13).
01-12-2005 at 06:36 PM
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Watcher
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icon Re: You know you play fairly too much DROD if you (+5)  
If you've practiced walking diagonally backwards.

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01-12-2005 at 07:28 PM
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AlefBet
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icon Re: You know you play fairly too much DROD if you (+1)  
IF you walk into a room, don't like what you see, walk out, and then walk back in again.

If you have to be reminded of the difference between a wall and a pit.

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01-12-2005 at 08:14 PM
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agaricus5
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icon Re: You know you play fairly too much DROD if you (+1)  
If you can't step into a room with square tiles without moving onto the tiles and moving exactly one square per step.

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01-12-2005 at 08:21 PM
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Doom
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icon Re: You know you play fairly too much DROD if you (+2)  
If you start to laugh after succeeding in something.

If you can't walk stairs without singing a melody.

If you try to find the most efficient route through your living room.
01-12-2005 at 08:23 PM
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TripleM
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icon Re: You know you play fairly too much DROD if you (+1)  
If you run down long corridors and smash into the end wall to make you stop..

[if you've read the JtRH preview at least 5 times like me :D]
01-12-2005 at 08:27 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (0)  
If you are worried that the bottom of every building may not have an elevator to get you back to the top.
01-12-2005 at 08:29 PM
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cheese obsessive
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icon Re: You know you play fairly too much DROD if you (0)  
...if you begin to use the word "smite" constantly. Because I do. :D
01-12-2005 at 08:29 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (+1)  
You are not afraid of heights because you believe that it is impossible for you to fall off a cliff.

01-12-2005 at 08:38 PM
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RoboBob3000
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icon Re: You know you play fairly too much DROD if you (+2)  
You begin to wonder where your pets would walk if they didn't have brained movement.

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01-12-2005 at 10:24 PM
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TripleM
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icon Re: You know you play fairly too much DROD if you (+1)  
You wonder why doors don't open when you hit their doorknob..
01-12-2005 at 10:28 PM
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AlefBet
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icon Re: You know you play fairly too much DROD if you (+6)  
You switch light switches twice to see if they're "on," "off," or "toggle" switches.

You go straight throught the "right turn only" lane because at least you weren't going against the arrow.

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01-12-2005 at 10:31 PM
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TripleM
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icon Re: You know you play fairly too much DROD if you (0)  
AlefBet wrote:
You switch light switches twice to see if they're "on," "off," or "toggle" switches.

You go straight throught the "right turn only" lane because at least you weren't going against the arrow.

:lol :thumbsup
01-12-2005 at 10:38 PM
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rowrow
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icon Re: You know you play fairly too much DROD if you (+1)  
You get mixed up beetween neither and 'neather.
You use orb shaped keys.
You think all doors are yellow black red green or blue.
You think that snakes can only be killed by going in a dead end and not by a sword.
You think tar is only blue.
You dream about 5 foot roaches.
You dream you are as big as beethro.
You only build 25 story buildings.
You look through the world to try to find a spider that blends in with the floor.
You plan houses that only have more basements than stories above ground.
You try to use telepathy with your brain

[Edited by rowrow at Local Time:01-13-2005 at 01:37 AM]

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01-13-2005 at 01:33 AM
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Mattcrampy
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icon Re: You know you play fairly too much DROD if you (0)  
You start to experiment with cockroaches to see if they'll come and eat you if they don't know you're big.

You wait for the flash when you're trying to catch a spider.

(Joke for posterity that only the Citizens will get: You wave things in webs so the spiders will move before you catch them.)

You don't clean up because if you leave and come back, everything will be back where it was.

Matt

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01-13-2005 at 08:52 AM
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mrimer
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icon Re: You know you play fairly too much DROD if you (+2)  
...walk backwards to save time.

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Gandalf the Grey. That was my name.
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And I come back to you now at the turn of the tide.
01-13-2005 at 05:00 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (+1)  
if you think that blood bouces.
01-13-2005 at 07:48 PM
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bradwall
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icon Re: You know you play fairly too much DROD if you (0)  
You have given your self a secret name that ends in Budkin.
01-13-2005 at 08:23 PM
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trick
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icon Re: You know you play fairly too much DROD if you (+6)  
You believe that if you die indoors, you will be instantly resurrected and warped back in time to when you entered the room.

You complain to building architects about not placing any checkpoints in their buildings.

When faced with a closed red door, you search the room for hidden trapdoors.

You have a sixth sense that tells you what is behind a wall even if you've never been there before.

You have a tendency to examine walls for cracks, and try to demolish any such walls you find, to discover secrets.

- Gerry

[Edited by trick at Local Time:01-14-2005 at 01:15 AM: speeling]
01-14-2005 at 01:13 AM
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Rabscuttle
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icon Re: You know you play fairly too much DROD if you (+3)  
.. the tale of King Arthur pulling a sword out of a stone doesn't impress you.
01-14-2005 at 02:07 AM
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bradwall
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icon Re: You know you play fairly too much DROD if you (+2)  
You become suspicious of anyone holding a hammer.
01-14-2005 at 03:43 PM
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rowrow
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icon Re: You know you play fairly too much DROD if you (0)  
You have two bullies on the sides of you, you do a backswipe.

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01-14-2005 at 03:48 PM
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squeekie
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icon Re: You know you play fairly too much DROD if you (+1)  
Your response to anything suggested is " BLAAAAAAA....."

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is just a case of others suffering
or you'll find that you're joining in on the turning away."
01-16-2005 at 05:59 PM
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rowrow
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icon Re: You know you play fairly too much DROD if you (0)  
You think you can do anything with a big sword that you can't even handle. Welcome back BTW.Squeekie.

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01-16-2005 at 10:16 PM
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