General observation: You could fill a warehouse with the unnecessary resources in these entries. It will be interesting to see how many changes are made after voting.
×
Emerald Iceberg 1N:
Click here to view the secret text
×The roach above the center widget and the seep are the main constraints here.
Click here to view the secret text
×Did you notice the arrow by the queen toggles?
Click here to view the secret text
×I only needed two kegs and did not cross any black gates.
Emerald Iceberg 1W:
Click here to view the secret text
×To get past the skipper widget, you need to drink an even number of speed potions and step on an even number of the south pressure plates.
Click here to view the secret text
×Zero is an even number.
I have not solved
Emerald Iceberg 1E yet, but this looks like part of the solution:
Click here to view the secret text
×Lines of rock piles on either side of the force arrows will hide you from the brain.
Widgeing Hour 1E:
Click here to view the secret text
×This was tough because the only thing that works on the plates is the adder.
Click here to view the secret text
×You need to feed the seep to the adder and the goblin to a puff and time everything perfectly.
Widgeing Hour 1S1E:
Click here to view the secret text
×Wouldn't it be nice if the mimic was facing a different direction than you?
Land of Rotation and Exchange 2S:
Click here to view the secret text
×You have very few options on how to start and end this one. But in between you have more freedom than you think.
Land of Rotation and Exchange 3S:
Click here to view the secret text
×I didn't even touch 2 kegs.
Click here to view the secret text
×Can you do something with one keg to get the soldier pointed in the right direction?
Twisted Ziggurat Entrance:
Click here to view the secret text
×The goal here is to be west of the queen when the rattlesnake moves.
Click here to view the secret text
×Is there anything that could serve as an obstacle for a dozen turns?
Serenity Springs 1N1E:
Click here to view the secret text
×There is only one thing you can do with the decoy and you have exactly enough turns to do it.
Click here to view the secret text
×Next you need to block the east exit without trapping yourself.
Click here to view the secret text
×You need an escape route that can be closed after you're done making piles of rock.
Serenity Springs 1N1W:
Click here to view the secret text
×Only puffs can kill the nests, and only one move will give you four puffs.
I just started
Break the Widgets today, and haven't solved any north rooms yet. I think I have most of the solution for
1N1W, but
Click here to view the secret text
×don't know how to survive the roaches without losing the mimic or decoy.
I glanced at
Heat Mirage and decided to do it last.