RabidChild wrote:
I was able to reproduce this with kieranmillar's test hold in 1.2.8.345 on Windows. When playtesting in the editor, initially, some of the shadows are missing, though there doesn't seem to be any consistency about which tiles have shadows and which don't. If I wait about 30 seconds, they start to flicker and continue to flicker consistently until I close DROD RPG and reload it.
The same thing happens in TSS 5.1.1.344.
Glad you're able to reproduce this! I appreciate you writing up these steps.
The glitchiness in the video above definitely looks bad and should be fixed.
Unfortunately, I tried this out on my end and I'm not seeing any shadow issues at all after waiting idle during an editor playtest session for a few minutes.
What graphical and system settings are you using? For instance:
* Full screen or windowed during play?
* Environmental and alpha settings on your player profile
* Monitor resolution
* OS
* any other specific graphics tweaks you've applied to DROD, e.g., in your INI file, etc.
Hopefully we can find a correlation for you and Kieran that can help me reproduce the issue on my end and then isolate root cause.
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[Last edited by mrimer at 12-01-2020 05:20 PM]