tempestadept wrote:
I have a theoretical solution plan:
Click here to view the secret text
×1. Create the 2nd patch of ice from the shore by colliding puffs.
2. Create the 3rd patch of ice from the shore by pushing puffs with two staff-wielding decoys (sacrificing the decoys).
3. Create the patch of ice near the shore by pushing the construct into the last puff.
All this while having the construct around.
But I can't pull off (2) even without the construct harassing me. Am I over-complicating things or is it a matter of execution?
And separately, Click here to view the secret text
×how the hell do I get to the secret?
You have some good ideas, but not quite correct.
First off: the construct.
Click here to view the secret text
×You can keep it behind the row of potions. It also helps to kill it with the sword at turn 0/30/60/... Then you've got 30 'free' moves.
But what do you think the construct is for?
Click here to view the secret text
×Of course, it needs to cross the water.
So, what processing order would work?
Click here to view the secret text
×1. Create the first and second patches of ice
Click here to view the secret text
×2. Get the construct out of your way.
Click here to view the secret text
×Permanently
Click here to view the secret text
×And now make a third patch of ice at leisure. I'll leave it to you to dicide how you can achieve this.
Regarding the secret:
Click here to view the secret text
×There's some sort of small arrow island that you want to go to, right?
Click here to view the secret text
×Can you reach that patch of land?
Click here to view the secret text
×You don't have a boat handy, unfortunately.
Click here to view the secret text
×Well, not in this room...
____________________________
Autocorrect is
not my friend. Apologies for the typos.