Announcement: Be excellent to each other.


Caravel Forum : DROD Boards : Bugs : Custom player roles lose their sword when using temporal tokens
New Topic New Poll Post Reply
Poster Message
azb
Level: Master Delver
Rank Points: 280
Registered: 03-08-2014
IP: Logged

File: Bug Test.hold (1.1 KB)
Downloaded 5 times.
License: Public Domain
icon Custom player roles lose their sword when using temporal tokens (+1)  
Hello, in the hold I was working on, "The Final Reckoning", I made a Guard with the name "Pirate Captain". When the player plays as him, his temporal clones inexplicably lose their sword, even though I explicitly stated to "set player weapon Sword". Even without the command and just leaving it as "set player role Pirate Captain", his clones are still unarmed.

The version I used to upload the example is version 5.1.0.6501.

____________________________
If you enjoyed the other holds in
the Blank Dungeon series, please publicly test The Final Reckoning today!
09-29-2019 at 07:42 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Insoluble
Level: Smitemaster
Avatar
Rank Points: 1603
Registered: 09-04-2014
IP: Logged
icon Re: Custom player roles lose their sword when using temporal tokens (0)  
I encountered this bug too and posted about it a while back:
quote:
Insoluble wrote:
I have no real opinion on the above mentioned bug, but wanted to mention a possibly related bug that I've encountered. This occurs if you create a custom player role that is based on an element that has a weapon (I did this with a custom character based on Beethro at first, but tested it with guards and slayers as well. Same bug). When you set the player role to your custom character then record a temporal projection, the projection will play back disarmed for no apparent reason. This occurs even if you swap weapons using a token or set the payer's weapon using set player weapon. See the attached hold for an example.

I wish I could offer some sort of help but I was never able to find a workaround and ended up just having to revert to a standard player role for the one room with a time token in it.

____________________________
Links to neat forum tools that I always have trouble finding:
Click here to view the secret text

09-30-2019 at 01:51 AM
View Profile Send Private Message to User Send Email to User Show all user's posts This architect's holds Quote Reply
mrimer
Level: Legendary Smitemaster
Avatar
Rank Points: 4569
Registered: 02-04-2003
IP: Logged
icon Re: Custom player roles lose their sword when using temporal tokens (0)  
hyperme has fixed this issue cleanly for 5.1.1.

____________________________
Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
09-23-2020 at 09:26 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
NiroZ
Level: Smitemaster
Avatar
Rank Points: 1302
Registered: 02-12-2006
IP: Logged
icon Re: Custom player roles lose their sword when using temporal tokens (+1)  
I've checked and this is fixed in 5.1.1.alpha.2020-09-24 build in windows 10.
09-25-2020 at 02:31 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Bugs : Custom player roles lose their sword when using temporal tokens
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.