I've decided to try my hand at the RPG half of hold architecture, so here's a two-level hold I sorta tossed together over the span of a couple weeks. I wasn't completely sure how to properly balance this out, so I could maybe use a couple tips to push me the right direction in that regard.
This hold consists of two "
loops"
of the same level, just with assorted differences between the two loops, so as an example, some doors that are initially open in the first loop will most likely become closed in the second.
Also, regarding the gate to the second loop and the hold's end, rather than a boss monster or blue key/trapdoor hunt, I made a "
monster quota"
system here, meaning that there is a bare minimum number of monsters that must be
directly killed for each loop. Bridge-drops, explosions and hot tile kills aren't counted as direct kills, though in this hold you only see bridge-drop kills, and there's only 4 such cases between the loops anyway.
Anyway, I did do a bit of a challenge run as my personal play-test: clear the hold without using any equipment beyond the starting Shortsword, and once a loop is cleared, immediately exit the level. These are my stats at the end of each loop:
Click here to view the secret text
×

I guess you could use this as a base-line for how you should end the first loop if you're trying to replicate my challenge run? I'm not exactly the best when it comes to optimizations, so it definitely isn't the best.
____________________________
Hold stuff I guess!
Click here to view the secret text
×Official Hold Progress:
KDD - 22nd Level!
JtRH - 23rd Level!
TCB - Rocky Hollow
GaTEB - Mastered! Working through the post-mastery area and having a good laugh
TSS - Hesitant about the last stretch
[RPG] TT, 1st Half Best Run - Secret Level Cleared! Score - 2631.
[RPG] TT, 2nd Half Best Run - Slayer Killed! Score - 4463. Archivist defeated the easy way (Hand Bomb).
[RPG] TT, Secrets Found - 100%!
Holds In Development (partially cleared due to computer problems)
Normal DROD Holds
Waving Views - Finalization C Available
DROD RPG Holds
Minimal Designs - Approved and Published!
Contest Entries
Rusted Out - Entry for the King Dugan's Alternate Reality Contest, won 2nd Place!
Fluffy Deception - Entry for the Arky's Revenge Contest, 26th place.
I had an avatar at some point but then the thing stopped cooperating, ah well-
[Last edited by Professor Tio at 03-08-2019 03:01 PM]