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Caravel Forum : DROD Boards : Holds : Time After Time (Time token tutorials and temporal trials)
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Author Name:Leylite
Submitted By:Chaco
Hold Name:Time After Time
Theme:Time token tutorials and temporal trials
Author's Difficulty:
Number of Levels:9
Number of Rooms:45
Number of Monsters:287
Version:DROD: The Second Sky (5.0.2)
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
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admin
Level: Legendary Smitemaster
Rank Points: 8
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File: timeaftertime_jan3.hold (98.9 KB)
Downloaded 303 times.
License: Other
From: Unspecified
icon Time After Time  
Well now, here's another offering! A pseudo-tutorial on temporal tokens, ranging from some introductory rooms to give new players the idea as to how they work, through interesting and novel applications of tokens for player benefit and architect delight, culminating in some devilish challenges to really make sure you understand the full potential of the tools.

I'm hoping this hold is not only fun to play, but is also useful as a reference resource for both players (tactics reference) and architects (widgets, enforcement methods, particular construction methods to both look out for and pitfalls to avoid).

There's no story, just a whole bunch of puzzles arranged 5 to a level in roughly increasing difficulty and some minor thematic cohesion within a level. Enjoy, and let me know what you think!

Thanks to Hold Admins and to testers: bbb, Dali, Dying Flutchman, Insoluble, mauvebutterfly, Nuntar, Resert On
03-04-2019 at 11:09 PM
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chesse20
Level: Goblin
Rank Points: 28
Registered: 02-08-2019
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icon Re: Time After Time (0)  
Haven't had to play with this sort of puzzle element since i played the talos principle in 2015, but i managed to pass the first floor. Beta seems tough but ive got an idea on how to do one of the puzzles i've seen there.
03-05-2019 at 03:55 AM
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disoriented
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icon Re: Time After Time (0)  
cacho iz guud arkitekt i sezzit

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34th Skywatcher

Best to PM me, since I might miss your message on CaravelNet chat.

[Last edited by disoriented at 03-05-2019 04:48 PM]
03-05-2019 at 04:47 PM
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Dying Flutchman
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Registered: 01-27-2017
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icon Re: Time After Time (+1)  
Very nice hold, really. Happy to have played/practiced this a bit in architecture, since it is pretty difficult. Disoriented has actually started drinking because of it... (the difficulty, I mean, not the fact that I played it)

Puzzles are amazingly original. Many mechanisms I hadn't seen before.

____________________________
Autocorrect is not my friend. Apologies for the typos.

[Last edited by Dying Flutchman at 03-05-2019 04:53 PM]
03-05-2019 at 04:51 PM
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