Announcement: Why not try our official idea generator for inspiration when making puzzles?


Caravel Forum : DROD Boards : Architecture : The Blue Crystal ([WIP])
New Topic New Poll Post Reply
Poster Message
rambomet
Level: Goblin
Rank Points: 23
Registered: 10-19-2017
IP: Logged

File: TBC_preview.hold (1.5 MB)
Downloaded 17 times.
License: Public Domain
icon The Blue Crystal (+1)  
Hold in development. Preview version has only three levels.

I plan to add more MORE levels and MORE puzzles with scripted elements.
12-17-2018 at 07:44 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Xindaris
Level: Smitemaster
Avatar
Rank Points: 713
Registered: 06-13-2015
IP: Logged
icon Re: The Blue Crystal (0)  
Very intriguing so far, though there isn't much yet puzzle-wise. I haven't inspected the script to know how easy it'd be, but I think it'd be cool to use the "railway" behavior purely in the interior of a room at some point, letting the player step on it to go back and forth between different parts of the room or something.

Gameplay-wise I'm uncertain of the purpose of oremites being deadly; an active firetrap would do the same job if slightly noisier. But I assume this is something to do with the story instead, so I'm not really complaining.

Dangerous Railway Entrance could use a couple checkpoints, and maybe at least one in 1N too.

____________________________
109th Skywatcher

Here are some links to Things!
Click here to view the secret text


[Last edited by Xindaris at 12-17-2018 09:01 PM]
12-17-2018 at 08:57 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
rambomet
Level: Goblin
Rank Points: 23
Registered: 10-19-2017
IP: Logged

File: TBC_00.hold (3.9 MB)
Downloaded 5 times.
License: Public Domain
icon Re: The Blue Crystal (0)  
Hold is still in development.

Briefly about the changes:

-removed Railway and Trolley.

-fully modified levels. (sorry)

-added several puzzles with new script elements. (not tested)
01-05-2019 at 08:22 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
Professor Tio
Level: Delver
Avatar
Rank Points: 56
Registered: 01-30-2019
IP: Logged
icon Re: The Blue Crystal (0)  
I know I'm a bit late to this, but I am honestly looking forward to seeing how this'll turn out. I liked the limited-push blocks, and I also personally liked the oremite trick, as it allows for a monsters-permeable, player-non-permeable barrier. Kinda reminds me of an idea for an RPG hold I had earlier and have been working on throughout the day.

____________________________
Hold stuff I guess!
Click here to view the secret text

03-09-2019 at 02:55 AM
View Profile Send Private Message to User Show all user's posts Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD Boards : Architecture : The Blue Crystal ([WIP])
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.