The Sequel Contest
Sometimes just once isn't enough. You play a good hold and you think to yourself, "
Gee, I really wish I could play another one like it."
You stumble on an ancient hold with a story that ends on a cliffhanger, only to find that the original author never came back to follow up on it. What are we to do, in such a situation? Well, we could always just make the sequels ourselves...
Basics:
Pick either a hold or a "
standalone"
level or set of levels (e.g., an entry from an earlier contest), and make a sequel. It's
entirely up to you what "
being a sequel"
means, but keep in mind that anyone familiar with the original will be judging your entry just slightly based on "
how good of a sequel"
they think it is. The important thing to note is that the original work
need not be your own; it can be
anything in the whole DROD library!
Just in case someone doesn't get it, be sure to include in either the intro text or an easy-to-find scroll just what your entry is a sequel to, both the title and author (and if it's in some sort of compilation, which one). It can be behind a blue door if you want, as long as someone who conquers the level(s) is likely to run into it.
Limitations:
When I say "
the DROD library"
, I'm referring primarily to
fully completed, promoted holds that are in the Holds board. Private beta board content is off limits. Architecture is a bit fuzzier: It doesn't make any sense to make a sequel to something still in progress, but many holds in there are essentially complete (or as complete as they're ever going to get), and contest compilations sometimes get stuck unpromoted for a while. So: If you want to make a sequel to something in Architecture, it must be either a contest entry, or abandoned for over a year. Also, if the architect is still active on the forum, just send them a PM to ask for permission.
For legal reasons,
do not use any content or resources copied from another hold (such as the "
original"
you are sequeling) unless it is in the public domain. DROD rooms are considered to be under the copyright of their architect. However, custom elements and their sprites
can be used if the original architect has given permission to do so. This information is often in the opening post of the Holds topic; if in any doubt, again, drop them a PM.
Your sequel may have up to 3 levels and up to 15 proper puzzle rooms. Apart from that, the only constraint is to try and make the best sequel you can, however it is you choose to interpret that.
Voting:
After the submissions are in, I'll get an anonymized compilation together and then a voting topic as soon as I can. Then, as usual, please vote 10 for your own entry. If you are familiar with the "
original"
that the sequel is based on, weight your voting slightly toward "
how good of a sequel"
you think it is, but voting should generally be mostly based on how good the architecture is.
Deadlines:
Submissions are available until
Local Time:08-28-2018 at 06:00 AM, which is
negative 295 weeks, 1 day from now.
After that, the time to vote will be 2 weeks from after the poll goes up, which will also be indicated more precisely at that time. (I'll try to account for the bizarre "
poll timer bug"
this time, too X_x)
Prizes:
This is an official contest, so the prizes are the usual:
First place: 100 rank points and your pick from the Prize Pile
Second place: 50 rank points
Third place: 25 rank points
First-time entry: 10 rank points
____________________________
109th Skywatcher
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[Last edited by Xindaris at 08-25-2018 10:04 PM]